I found this gif funnier than any kind of witty title I could come up with for this game.
Anyways, I've just put about 52 minutes into Lost in Shadow, a strange recent title for the Wii. The concept is certainly an interesting one: You are the shadow of a boy and you must climb a ridiculously tall tower to be reunited with your real-world body. Doing this requires some platforming and manipulating objects in the foreground to open up paths in the shadows themselves. It's a bit disorienting at first since you have to pay more attention to the background than the foreground, but this had led to some pretty nifty sections like knocking a light around to shorten gaps and rotating the entire light source to make new paths. The puzzles have been pretty straightforward so far, but the potential for some wacky brain-teasers is clearly there. The art styIe is also pretty cool. It has the same general motif as Ico and Shadow of the Colossus, and wants to be another example of games as a form of art. If I have to list a problem with the game at the moment, it's that it looks like it'll be over pretty quickly. I haven't even put an hour into the game, and it's telling me that I've completed about 20% of it already. If that turns out to be the case, then I hope the saying "The light that burns brightest burns shortest" is proven true here. It worked for Shadow of the Colossus, after all.
With this said, I've noticed a pattern with all the games I'm currently playing: They all have something to do with shadows. FF6 and Illusion of Gaia have characters named Shadow, and then this one is self-explanatory. Just a silly coincidence I suppose…OR IS IT!?