May 9, 2006:
Need for Speed: Carbon is the latest installment in the Need for Speed series. Although it has yet to be officially announced, it was shown in EA's montage at Sony's E3 2006 conference. It is the first NFS game for the Playstation 3.
E3 Teaser (compressed using WinRAR):
[link]
May 10, 2006:
While lurking about the EA NFS boards, I found some interesting bits:
- EAcomSmoothie: "You won't have to wait two months." (In response to how long we will have to wait until some more information pops up)
- EAcomSmoothie: "I'm your huckleberry. I'll take that bet, junior" (In response that there won't be an NFS game this November)
Some people even speculated that the name, "Carbon", may relate to a location (or person - thanks Skyline_Man)
May 11, 2006:
Electronic Arts' E3 2006 Trailer showcasing all their games:
[link] (194 mb)
[link] (25 mb)
- What's so special about this 10-minute trailer? It contains a slightly longer version of the first NFS Carbon teaser. If you listen carefully, there is an exotic in there (Porsche Carrera GT?)
If you're too lazy or have Dial-Up here is the teaser itself without the other mambo-jambo:
[link]
(Movie 2: NFS Carbon - E3 2006 Teaser (EA Games))
- On a side note...neons are back which suggests there will be night driving...
May 23, 2006:
IMDb lists this:
- [link]
Even though NFS Carbon is the 10th game in the NFS series, the release date of the "movie" for the game suggests it is for the next NFS. This may not be much for the average user but it is definately interesting seeing the actors who will play in the next NFS.
May 24, 2006:
- Need for Speed Carbon coming to Revolution...ahem...I mean to wee Wii?
[link]
- Apparently so according to EBGames with a price of $49.99 US and a pre-release coming to a Wii near you November 1, 2006
EBGames lists the game for PS2, PS3, PSP, GBA, Xbox, Xbox 360, Gamecube, Nintendo DS and Wii. Ok, for all of you out there, don't go all crazy because no PC version is listed. The game hasn't even been announced yet. Xbox 360 and PS2 will also get "Collector's Edition".
May 26, 2006:
Interesting: [link]
June 7, 2006:
Small bits of info from the EA NFS boards:
Member: "u still can't tell us the name of the magazine?"
eacomsmoothie: "Not yet"
So, a magazine out there will get an "exclusive" scoop on NFS Carbon...
eacomsmoothie: "Hmm, not sure if I can say this, but I just learned GameSpot will have a piece in about a week. "
June 13, 2006:
skylinemaan: "Will we have an official announcement of NFS 10 this month?"
eacomsmoothie: "Probably"
So it seems NFS Carbon should be announced by the end of June. Counting down...
June 14, 2006:
eacomsmoothie confirms that one of these magazines will have exclusive Carbon content soon: (check the official NFS boards)
* Computer Gaming World
* Electronic Gaming Monthly
* Next Generation
* Nintendo Power
* Official Xbox Magazine
* Official U.S. PlayStation Magazine
* PC Gamer
* PSM
* Tips & Tricks
June 15, 2006:
More from "smoothie":
1. GameSpot coverage will be later than originally planned. Looking like early July at present, but again subject to change.
2. Checking to see if I can reveal magazine and waiting to hear back. I've read the article and I almost shat myself with all the info it reveals.
- Not to give away too much, but I do expect to see threads speculating about the cars shown in the included images.
- Magazine should be on racks in about a week. Subscribers may get it earlier.
Screenshot? I don't know if this screen is real but God damn!:
[link]
- Another screenshot: [link]
- Thanks to Carcharadon from the NFSCars boards for both pictures...
June 16, 2006:
After two Underground series and the recent Most Wanted, game giant EA returns to the black asphalt roads to give high-octane racing another chance. The next game in the series is called Need For Speed: Carbon and is going to be oriented around the concept of Canyon Racing. It is a popular and extreme type of racing that originates from the outbanks of Tokyo and which is now exercised by crazy Americans who are not scared to put their lives on the line in return for some respect. In reality, this is the same type of racing as street racing at night, but the difference here is that it is held on slinging roads in the mountains where miles long of deep ravines threaten to engulf anything that doesn't stick to the road. Just one mistake will lead to a certain death.
EA had an eye out on THQ's Juiced in Need For Speed: Carbon since both the point and money system are centered around respect. There are various groups and teams that reside in the city, one of which you must chose to be a member of. You will need to play for your team in order to win your team more respect. The more your team wins, the more of Carbon City you will own. The final goal is to take over the whole city.
Carbon will be out in winter... (post by Carcharadon)
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EA have been silently working away on Need for Speed: Carbon for the past year, and have granted The Official PlayStation 2 Magazine the first "low(ered) down" in the latest issue. That's their pun, not ours, if you're wondering.
There's a bit of confusion as to where the subtitle originates from. Obviously there's the whole carbon fibre thing, but as well as a large urban city to roam freely around, there are also three canyon environments including one based on Carbon Canyon - a popular location in California for "motoring enthusiasts".
The developers are looking to include between 50 and 100 vehicles, incorporating some that are yet to be unveiled by their manufacturers and, for the first time in a NFS title since 2000, a range of Porsches.
The cars aren't the only stars though, as effort is being made to create a stronger feeling of a society by being able to build up a crew. Every character, including rivals, have their own skills and talents such as blocking off slip roads and fall into one of three categories - tuning, muscle and exotic. If you're into tuning then a team can be formed with expertise in that area, or if customisation is your thing then drivers also into "tricking out" can be chosen.
Trackside railings now bend and buckle when hit (which should make for some entertaining police chases when zooming down a mountain at 150mph) and there's also talk of tilt sensor support for the PlayStation 3 version.
Formats? The magazine only states PlayStation 3, PlayStation 2 and PSP, but undoubtedly it's going to be a multiformat title. We'd be surprised if it made it onto GameCube however, as not only is Carbon due to be released around the same time as the Wii (this winter) but EA have also wordlessly dropped Superman Returns for Nintendo's aging block.
June 17, 2006:
NFS_ZawyeR from the NFSUnlimited boards has these scans from a Norwegian Gaming Magazine: [link], [link], [link], [link], [link]
Also, Game Informer seems to have a more in-depth article. Check out the cover here: [link]
Gonintendo.com writes:
Some new details about the next entry in the Need for Speed series have popped up. First off, the game will be appearing on the Wii and DS, poor little GBA left out this time. The game appears to be a mix of Need for Speed: Underground and Need for Speed: Most Wanted. You will still have the ability to customize your car, known as “pimping your ride” to the younger generation. The police chases make a return, and you will find yourself on narrow roads, and deep within canyons trying to avoid capture. Apparently there will be a a driving crew of some sort, each with different talents related to cars (such as tuning). The opponents you race against will also feature certain characteristics, for example, some people may try to ram your car off the road, while a drafter will ride behind you to catch your draft. The game is called Carbon because it takes place in Carbon Canyon, a popular place in California for motorheads to meet. Finally, there will be anywhere from 50-100 vehicles, with Porsche being included this time around.
New scans: [link], [link], [link], [link]
These scans come from NFSource.net and they're from the Official Playstation 2 Magazine.
Secondly...someone is getting into the spirit of NFS Carbon: [link], [link], [link]
June 18, 2006:
Clearer versions of the scans posted yesterday: [link], [link], [link], [link]
Scans of the GameInformer magazine which technically has the full scoop on NFS Carbon: [link], [link], [link], [link], [link], [link]
- Thanks to klein from the NFSUnlimited Board for the scans...
(UPDATED June 18, 2006)
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