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GDC 07: Getting a Job in the Video Game Industry

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Growing up, you're always told that when it comes to determining a career path you should "do what you love." But what if what you love is video games? No matter what your talent is there are many ways you could wind up working with or around video games. If you're strong at math or good with computers you could become a programmer; there's plenty of demand for gifted artists to create and design characters and levels; talented musicians are behind all great game soundtracks; and of course, every game needs hardworking people with an eye for detail to do QA testing for bugs.

It's not necessarily easy to have a career in the video game industry, but as you see every time you try to pick out a single game from packed store shelves, it's a pretty big field and there are lots of companies out there. With the 2007 Game Developers Conference in town, I thought it would be interesting to find out what advice game developers themselves have for people looking to break into the business, so I grabbed my camera and headed to the convention center.

The show floor was pretty loud (thanks Singstar demo kiosk!), so it can be a little tough to hear, but the folks that I spoke with had a lot of interesting and informative things to say. A common theme in most of their answers was that you've got to be willing to work really hard and pay your dues, but judging by the plentiful "now hiring" signs and numerous recruiters at the conference, if you're willing to put in the work you can get your dream job.

*Thanks to Sunshine and the folks at Disney Interactive for their time. I had to cut their segment because it was too hard to hear. Sorry!