I just found out I can host my video on Gamespot:
http://www.gamespot.com/pages/profile/video_player.php?id=JnY6xjar5bsIujXc
I just found out I can host my video on Gamespot:
http://www.gamespot.com/pages/profile/video_player.php?id=JnY6xjar5bsIujXc
Here's another small Ackibox article:
http://gizmodo.com/gadgets/xbox/steel-case-prototype-allows-xbox-360-gaming-on-the-go-195261.php
After two prototypes and receiving the patent pending confirmation from the patent office, I finally went public with the Ackibox website at www.ackibox.com.
Today there was a article posted here:
http://www.joystiq.com/2006/08/17/the-transformer-box-of-lan-parties
I received some great feedback and input from my Gamespot forum post:
http://www.gamespot.com/forums/show_msgs.php?board_id=909102864&topic_id=24906227
Thanks for your thoughtful comments!
-Ackibat
Take Xbox Classic's Halo 2...
...put it into HDTV 720p widescreen resolution...
...allow for 32 player battles...
...allow for much larger, more complex maps...
...give better reflections and more transparency...
...give each character more polygons...
...allow for more complex physics.
Take Xbox Classic's Ghost Recon 2...
...put it into HDTV 720p widescreen resolution...
...expand the map sizes by four...
...increase graphical detail by four...
...give it a full physics engine.
Take Xbox Classic's Doom 3...
...put it into HDTV 720p widescreen resolution...
...give it even more detail than the PC version...
...give it full screen anti-aliasing...
...allow for 8-person coop through huge levels...
...provide a better online interface...
...allow for more complex physics modeling.
The Xbox 360 rock because...
...they are turning the tables on Sony by releasing it earlier...
...they have much better games and developers than they did for Xbox Classic...
...they have secured support from many major Japanese developers...
...they will probably launch Halo 3 when Sony launches the PS3...
...they have Xbox LIVE which they keep improving (video chat)...
...they will have LIVE-enabled player profiles and statistics...
...they are supporting micro-transactions and a new gaming-economy...
...they have a great plan for integrated user interfaces...
...they are requiring all games to be High Definition.
At my work, we are always striving to find novel solutions to complex problems. If there's something you want me to find out, do, take a picture of, or inquire about, let me know.
I think I am most interested in seeing the next Xbox (rumored to be called Xbox 360).
See the following discussion:
http://www.engadget.com/entry/1234000987035687/
You can read about Microsoft’s vision for their next console here:
http://www20.tomshardware.com/business/20050313/index.html
And here:
It may sound like (well actually it is :?) an oxymoron to ask for a kid-friendly shooter, but wouldn't it be a great idea to have a nurf-enabled game where you run around shooting each other with foam rockets, super soakers, and slime pellets?
I think it would be fun and it takes away most of the violence factor. Here's a list of some fairly kid-friendly games:
Greg Hastings' Tournament Paintball™ (Rated Teen)
Rallisport Challenge 2
ESPN NFL 2K5
Madden NFL 2005
Tiger Woods 2005
FIFA Soccer 2005
Burnout 3: Takedown
Crimson Skies™: High Road to Revenge™
NBA Live 2005
Top Spin
Need for Speed™ Underground 2 (Rated E)
Pro Evolution Soccer 4 (soccer)
Project Gotham Racing 2
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