Multiplayer game, Nintendo can keep these FromSoftware leftovers. It's good.
AgentA-Mi6's forum posts
@AgentA-Mi6: I was joking but I now feel compelled to say that there are some inaccuracies in your statements.
"Ownage" was used for practically everything. It wasn't tied to sales or games. It was an overused phrase that was parodied even in its prime.
You're also incorrect about what held the most weight here and it wasn't sales. It was a meta game we had with game scores for exclusives being the deciding factor.
Historical revisionism is in full effect. Fascinating.
You see, the true console war veterans, the ones who actually bore witness to the great conflicts of our time, understand that victory was never decided by just one metric. No, it was a two-pronged offensive, an equilibrium of power between Sales Supremacy and The Metagame.
Sales Supremacy (The Material Plane of Victory)
A console’s ability to dominate NPD charts, crush its rivals in shipments, and control retail spaces wasn’t just some corporate curiosity—it was a weapon. The battlefield stretched from weekly Famitsu leaks to holiday quarter showdowns, where the victor didn’t just win numbers but dictated cultural influence.
- High sales meant dominance.
- Dominance meant momentum.
- Momentum meant a future of exclusives, developer loyalty, and endless console warrior ammunition.
The Metagame (The Intellectual's Battlefield)
But for those of us engaged in the higher form of discourse, raw numbers weren’t enough. True connoisseurs of the war engaged in the sacred practice of exclusive scorekeeping, where the Exclusive Scoring Hierarchy™ determined prestige:
- AE - 7
- AAE 8
- AAAE - 9
- AAAAE -10
Both fronts—Sales Supremacy and The Metagame—were essential to claim "victory". A console that only won one and not the other was forever caught in the "Yeah, but..." debates (see: Wii’s sales vs. its "core" game lineup, or PS3’s exclusives vs. early market struggles).
Also, I didn’t need an explantion for the term "ownage." I knew the meaning, I knew the contextual use, and so does everyone here. Refrain from inaccurate accounts of this forum, you've spent far too much time here to do so.
TCHBO
Back in your time it was all about hardware sales numbers and guess what, it still is because Sony can actually sell consoles and now Microsoft is forced to publish their games on Playstation consoles.
So nope, quite the other way around buddy. No amount of online coping or attempts to change the narrative will work.
TLHBO or something? I feel silly typing that.
Xbox zealots and fanboys are gonna squirm, cry, and clench their fists, but it is what it is—Xbox flopped worldwide. Last holiday season made it painfully obvious that the global market has rejected Xbox hardware.
Microsoft knows it too. That’s why they’re putting their exclusives on PlayStation and even eyeing Nintendo. The whole “Xbox as a major console” era is basically over. Now they’re banking on Game Pass, cloud gaming, and going multiplatform to stay relevant. Maybe that works out for them in the long run as third party publisher selling games on Playstation, PC and Nintendo Platforms. I'll give Gears of War a try when it's cheap on Playstation, i wont pay full price for old games.
@AgentA-Mi6:
Xbox are playstations biggest publisher and Sony's console biggest games are Xbox studios.
Instead of lying about the Xbox brand try thanking Phil for giving you a reason to turn your playstation on 👍
Last night, I played the new Astro Bot level, wrapped it up, and jumped into Stellar Blade. Before, i was playing Horizon Remastered because i never got around to play it last gen, so no mate, you know absolutely nothing about me.
Meanwhile, Xbox and its multiplats? That’s for you to contemplate—wherever you feel like playing their third-party releases.
I might pick up Fable if it’s actually good, or maybe give Forza a shot when it’s dirt cheap. But Call of Duty? Starfield? Avowed? Yeah, no.
Microsoft is putting games on PlayStation because Xbox hardware is an absolute, undeniable, worldwide failure. Series X/S is closer to a Wii U than a PlayStation, and that’s just facts. Your narrative isn’t flying anywhere anymore. When Gears of War, Halo and Forza, all jump to the PS5, yeah, that doesn't do the Xbox hardware any favors because God of War, Stellar Blade, Astro Bot, Gran Turismo, Demon's Souls etc, won't be published on Xbox hardware. Playstation even, if they're publishing late PC ports, gets to keep it's identity, while the Xbox loses what little trace of an identity it had.
It will pick up the pace when GTA VI comes out, simply because the Pro offers the best hardware available to play it
The PlayStation 5 dominates the hardware market, forcing Microsoft to release their games on PlayStation due to its overwhelming market share. No matter how many hours you spend on this forum or how many threads you post, that fact won't change. In 2025, being a dedicated Xbox platform user is unfathomable madness. Xbox isn't even suited for a side console anymore.
The xbox brand is a failure and it always was.
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