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DirectX 10 screenshots of Company of Heroes

DirectX 10 is finally here (sort of). Take a look at some new screenshots of Company of Heroes comparing scenes from the game in DX9 versus the same scenes rendered in DX10.

This first set of screenshots come to us provided by the game's publisher, THQ, to show off the differences in lighting and textures with DX10 turned on.

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Cube shadow mapping in DX9: (screenshot from THQ)

Cube shadow mapping in DX9

Cube shadow mapping in DX10: (screenshot from THQ)

Cube shadow mapping in DX10

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Fire and smoke effects in DX9: (screenshots from THQ)

Fire and smoke DX9 Fire and smoke DX9

Fire and smoke effects in DX10: (screenshots from THQ)

Fire and smoke DX10 Fire and smoke DX10

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DX9 grass: (screenshot from THQ)

DX9 grass

DX10 grass: (screenshot from THQ)

DX10 grass

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Night scenes in DX9: (screenshots from THQ) 

Night scene DX9 Night scene DX9

Night scenes in DX10: (screenshots from THQ)

Night scene DX10 Night scene DX10

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If you haven't downloaded the patch yet, you can get it here. Also, the official forums of the developer, Relic Entertertainment, have some notes about the patch.