DirectX 10 is finally here (sort of). Take a look at some new screenshots of Company of Heroes comparing scenes from the game in DX9 versus the same scenes rendered in DX10.
This first set of screenshots come to us provided by the game's publisher, THQ, to show off the differences in lighting and textures with DX10 turned on.
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Cube shadow mapping in DX9: (screenshot from THQ)
Cube shadow mapping in DX10: (screenshot from THQ)
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Fire and smoke effects in DX9: (screenshots from THQ)
Fire and smoke effects in DX10: (screenshots from THQ)
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DX9 grass: (screenshot from THQ)
DX10 grass: (screenshot from THQ)
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Night scenes in DX9: (screenshots from THQ)
Night scenes in DX10: (screenshots from THQ)
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If you haven't downloaded the patch yet, you can get it here. Also, the official forums of the developer, Relic Entertertainment, have some notes about the patch.