It was a little over 20 years ago. Christmas of 1988 was the best year a kid could have asked for. The hottest toys on the market were G.I. Joe, Transformers and a little gray box called the Nintendo Entertainment System. Although "Santa" would bring me everything I asked for that year, the one gift that I, to this day, have never put away or gotten rid of is that little gray box.
I remember unwrapping it on Christmas morning, and being so excited. I was looking forward to bragging to all my friends that I could now play realistic video games with arcade quality graphics in the comfort of my own home!
So when the next school day rolled around, I got up super early to think about all the things I'd say to the other kids about how great the NES was, and to daydream about how cool they would all think I was. But something funny happened that day.
One of my friends got the Sega Master System for Christmas and when I got to school, I found him bragging about how cool his black and red video game machine was, and how much fun he had over the holidays with Alex Kidd. I then started to tell him (and the other kids) that as cool as that sounds, I had received the more popular NES and said that the Mario Brothers would tag team Alex Kidd like the Heart Foundation and destroy him!
And so went my first experience with a fanboy, at the tender age of 8. What I didn't realize then was that this practice would become such a vital part of online gaming communities worldwide a mere 20 years later. To me, arguing that what I had was better was a form of defending my house. It was like being a fan of Guns N' Roses at the time and hating Metallica, just because they were rivals. Whatever I had as a kid was the best, because I had it. And in a way, back then, it kept me from being spoiled, and it kept me from being a jealous kid, always wanting what the others had.
However that mentality has changed a little now. I know how to define what the best product to spend my money on is, because I have to spend MY money. Money that I worked very hard for and I want to put towards something I feel confident will have value for me for as long as I need it to; something that will never leave me wanting more for the course of said product's lifespan.
That being said, I also realized that jealousy is what makes the economy function. Covet thy neighbor's goods, and you'll always have a job making said goods, which in turn will provide you the power to purchase what you deem is the best product.
Another thing I realized is that with so much choice on the marketplace today, I'm less likely to end up with the best possible product unless I try things for myself, or find enough reviews to make me feel comfortable about my decision. In there lies the value to me of the "fanboy".
Everyone knows that competition breeds quality. When a manufacturer in any industry has a monopoly, they can charge whatever they want for whatever quality of product they have, because there is no choice for the consumer. But if there are 5, or 10, or even hundreds of companies competing for my hard earned dollar, then they have a vested interest in providing the best possible product or service, in order to entice me to choose them.
Allow me to give you an example that I came across recently of two fanboys and how I believe they are at least partially responsible for this.
The timeless argument: Call of Duty or Halo. Every time someone brings up this subject, thousands, if not tens of thousands, of fanboys come out of the woodwork to defend their favorite shooter. But why? What do they have to gain?
Well, either they are kids, and like me when I defended my NES feel like they have the best product out there, or they are adults, and could only afford to buy one of the 2 and need to state that, according to their research before purchasing the game, they selected the best product for themselves.
In this example, a situation is created where Bungie (makers of Halo) and Activision (Call of Duty) were competing for either the kids' attention or the adult's dollar. That means that each company would have to come up with reasons to say their game was the better choice. Bungie decided that after-purchase support and a fast paced, arcade style multiplayer with a community feel was the way to go. Activision on the other hand went with a more grounded and realistic approach. Two contrasting strategies for two vastly different games.
Both developers had to make the best possible product or risk losing potential customers. In the end, the only gamers who gained anything from this battle, were the ones who bought and enjoyed both games. Because of the fanboys' strong support for each franchise, those of us who have played both should show our appreciation to them for pushing the developers to make 2 fantastic titles that we can enjoy in different, but equally fun ways for many years to come.
So I will encourage all fanboys in any industry to continue on with their arguments and support of their favorite products and brands so the rest of us may reap the benefits of the manufacturers competing for your adoration and approval and always strive to give us the best possible product at the best possible price.
Log in to comment