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Resident Evil 5 - Preview

*This preview isn't just copied from somewhere, it's made by me and the informations comes from a lot of sources and some my own opinions, it will be a bit long so take some popcorns and something to drink :P*

Resident Evil 5

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The fifth, the biggest and most dinamic of all them. But where is the fear gone?

Coming out: 13th March 2009. Genre: Survival Horror Players: 1-2, online coop. Producer: CAPCOM HTTP://www.residentevil.com/5/ Platform: PS3/X360

Looking at the presentations videos and the playable demos of Resident Evil 5 from the E3, people can't not to ask themself where all this has gone. Of course, if you was old enough to remember the first game from this series which we all played exited and checking every step in the Spencer Mansion, and in the same time getting the moves for a new created Horror series. The first thought which we got on our mind is how this new sequel of the series looks better than all this "scary" movies which are filmed on the base of the plot of this game the last years, and is 100% less boring. RE 5 never looks cheap, and the few playable level which were shown by the producer in Los Angeles, also. Congrat to CAPCOM, but for the producers and regisurs of the movie we just have to say that they need to look up to the Japanese.

Back to Africa

The plot of this new sequel is set 10 years after the incident in Racoon City, and the funny thing is, that that is also the real time which passed when we first played the third sequel (when we flied away from the city which is destroyed with the atomic bomb) till today. Since Leon Kennedy is tired from running across Spains hill and avoiding Ada Wong for no reason (and that's reason why he got negative points and some unpopular nicks), in the plot of ood sequels, his comeback has Chris Redfield who will, we hope that, know to use all the magic of his new partner Sheva Alomar.

What was Chris doing in the last ten years? Else from rescuing his sister in RE: Code Veronica, Chris joined the high secret organisation with a mysterious shortcut BSAA. After long researching we and I found the meaning of this shortcut: Bioterrorism Security Assessment Alliance and they are the new directors of our tired Chris who will spend rest of his life to destroy all pieces left by Umbrella, and that just because we wanted that. And because he looks like a real man, is good at fighting and knows how to fight with zombies, which we could see in the new sequel. For the search of the source of the virus, Chris went to Africa, in a country (we don't know the name) in the region where Volcanoes are very active and are the one who are to blame for spreading the virus, the people were able to localised the region somewhere between Ethiopia, Eritry and Kenya.

Action and Panic

In Africa, panic is spreading. After a short intro, everyone from there side, our main character get connected. that means our Chris, about who I don't need to talk anymore, and the beautiful Sheva, about which we would like to know more but the reliable sources from CAPCOM are stingy on information's about her, and for her autobiography we must wait for the game :cry:. In one of the first finished animations, were Chris and Sheva get united, the virus already has infected the town, now full of armed and raged zombies. The zombies are getting order from the lieder per megaphone (a new thing which is almost impossible to explain in RE) and there say to slice Chris and Sheva in fine pieces and then with much using of flavours, to serve it to Chateau Margauxu, year of birth 1978.

Co-Op is easier and it's in trend

And there starts a non-seen party, where the c l a ss i c players, who learned to play RE with much fear and little amount of zombies (read: low memory and hardware power), will have something to say 'cause RE5 is, just like RE4, a fight with zombies breast to breast. Zombies are attacking in great number and many times Chris don't have time to reload his weapon, but with his fast and trained moves he can use his knife and throw off the zombies, or when everything is over, he can use his uppercut who is better and more attractive from the normal punch. Chris, unlike the slim Leon, is more heavy and sluggish and he can't evade the attack so skilfully like Leon, so we can forget the hit with leg where more than ten zombies fall down. We can say that this game looks more realistic than the movies. Zombies, unlike the one in Racoon City or the one from the Spanish village, are much faster and skilled, and some zombies are better to avoid, like the 3meter tall giant who swings an axe, breaks wall and kills in two hits. In this RE you're don't need to open a door and before that to ask what's behind them and having fear will something kill you, like in the first 3 tittles where it was necessary 'cause the loading, now where there is no loading you can just crush the door with few bullets (somewhere a whole wall) and then take a look and see if there 2 or 3 hungry zombies or a whole horde. For the first time in RE we will have a equal partner Sheva who is controlled by AI, or in online co-op version one of our friends from the other side of the line. How will it feel to play in co-op mode with a friend, and how much words will we spend just to agree in something, we don't know, but like we saw in the trailer, Sheva is acting very good when she is controlled by AI - she is fast, good at aiming, sometimes she is greedy for little flowers and bullets which she likes to collect and give them to Chris. You are able to call her and request healing, which is very helpful when you're fighting a horde of zombies, and she will scream for Chris when the zombies put there hands around her neck. In that moment you are able to perform a combine attack and get rid of the attackers. You can get the best effect of this co-op when the team comes to an impossible obstacle - in demo there were two. In that moment, Chris will throw Sheva in the air and she will, with a acrobatic jump, land on the roof of the building, or on the other side of a hole and open a door which Chris can't reach. The problem starts when Sheva is been attacked by a horde of zombies and Chris needs to take them of with Sniper shots but the REAL problem starts when Chris, who is concentrated to aim an enemy, has been bitted from his horde of Zombies.

Damn Waiting

From everything seen, RE5 looks great, and gives a impress of a good game. Light effects, Sun which blinds you when you're looking at it and makes moving impossible and much faster, action oriented controlling will find a way to hearts of fans who were protesting against all the innovations even in the last sequel, and again they played it satisfied. CAPCOM will again make a awesome game, and ours is just to wait. The producers are sure that any moving of the date of release will not be, so we will be able to buy this game exactly on Friday 13th in month March in year 2009 and in the mean while we could play RE4 some more times.

Made by: AnelZukic