Atillite / Member

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Bethseda and Cthulhu

I'm sorry guys but I'm going to keep this rather short.

Anyways, upon finsihed the short story a while back and thinking back on my blog earlier about the relation between Hackdirt and Cthulhu, I have found many more "coincidentaly" similar aspects of not just the secnario, but in fact the last few Eldar Scrolls games also. For those who ahve not read it I would suggest his story to you, at a rather short 26 or so pages its a quick read and very worth your time. But I digress, If we rexamine Hackdirt we can find a similairity between the group of people living there (and their history) and the Cthulhu cult: they live in a secluded area far in the woods, they are hostile, they worship the "Old Ones", they read runes, and they have sacrifices; in their past, as staed by a few characters in the game, they had to call in the Legion to check out some strange disapearances and some fighting ensued. 

Now finding that much of a similarity seems to show that the designers have had somehwat of a liking towards the story, but there are far more similarities than that. The plot to Eldar Scrolls III: Morrowind has to do with a hidden cult of hostile people who hide in extremely old forgotten places, they recieve their messages from their master, Dagoth Ur, through telepathy, for he lies in wait under Red Mountain, the hardest of the Dagoth cult are even called Dreamers and look eriely similar to the beast described in the book, and they worship a strange idol wiht a murky mist that is always nearby.

If we apply the previous principle to the new game, Eldar Scrolls IV Oblivion, we can find even more similarities. The Cult of Red Dawn is a hidden cult that lies in wait for the time that their master reviels himelf and takes over the erath and kills off all those who do not worship him, because "long ago the mortal plane belonged to Lord Mehrunes", the cult is hostile, they hide in far off places, and at the very end Mehrunes reveils himself but is sent back to his own plane to wait again for a chance to be freed.

These similairities, I hope, are only the proverbial tip of the iceberg. Please, I would like the only comments to be about even more stange similarities in games, especially those made by Bethseda, and even more so, the Eldar Scrolls games. Thank you and good night.

Also, I'm still looking through avatars so mine may keep changing for a while but the new blog header is a scene from the short story, where the crew of the Alert (or the other ship, because I don't really care to look it up) is landing at the island of R'lyeh.