Trendy it may be, but in Gamestop's case it's not hard to understand. As said above, they're not forcing their various services on anyone, but one can only be inundated with offers and aggressive sales tactics for so long before resent sets it. Make no mistake, I'm not rooting against the company and don't have any desire to see them fold. I'm only saying that the admittedly meager losses they've posted might have been mitigated were they not so quick to offend.
Legacy of Kain is an easy recommendation. Silicon Knights and Crystal Dynamics kept a ridiculously tight grip on several hundred years worth of continuity. If I'm not mistaken, it's Soul Reaver 2 (third overall title) that has a pretty extensive timeline as a bonus feature.
Memes never bother me, generally I find them extremely funny. The thing is, I'm not super active in any online communities, so I've never been exposed to them time and again and gotten sick of them.
Interesting. I felt that the introduction of a little girl sidekick, the diminished roles for Lady and Trish, and the baffling lack of series proper villains and worst of all, no Devil Trigger (!) held the show back considerably. Granted, I may be judging the show based more on what it lacked than what it had. But when what it lacked was everything from the franchise except Dante it's hard not to.
I've never played Ninja Gaiden, so I can't speak to it's quality, but of the other two God of War is probably the better overall series. Looking purely at gameplay, the GoW games are all well above average for their genre, if not stellar. They're consistent where DMC is a case of peaks and valleys. The first is almost perfect, the second is awful, the third is...decent (really outside of it's wonderful combo system, 3 is kind of bland), and the fourth hovers somewhere between 2 and 3. So it's a matter of always fun, but never the best vs. navigating through garbage to get to moments of genius. Looking at presentation and story, it's again pretty hard to argue against GoW. The story makes sense from game to game, it's well told, and basically follows a straight line with only a couple of diverging paths. Compare this to DMC which follows a path for two games, then has a prequel, then a sequel to the prequel, then a reboot that may be a prequel to the prequel or completely unrelated to the rest of the series. All of a sudden the simplicity of "Kratos wants revenge" doesn't seem so bad. Another thing that might be worth mentioning is that it's a heck of a lot easier to be a fan of God of War compared to Devil May Cry because you're never hurting for content. DMC5 is slated for 2013 (right?). That amounts to five games in about twelve years. GoW has done the same in literally half the time. Sony's been churing out good product extremely quickly whereas the only thing to tide DMC fans over between titles has been the atrocious anime series.
Based on a friend's recommendation, I've been looking into the Elder Scrolls series, but am unsure where to start. Skyrim looks extremely impressive, but as a PS3 user I'm given to understand that it runs pretty poorly on my system of choice. I've also heard through the grapevine that while certainly not bad, it's a shallower experience than it's predecessors. With these concerns in mind, would Oblivion be a better introduction?
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