The only thing better than playing Skyrim would be playing Skyrim with friends. Enter: The Elder Scrolls online (TESO). Needless to say, I've been anticipating this game and followed every update. However, many of the comments on Gamespot regarding TESO have surprised me--people saying stuff like:
"Fifteen bucks a month! What are you doing Bethesda...?"
"A subscription fee? Looks like I won't be buying TESO..."
I can't help but feeling like these kinds of comments display a failure of logic. But unfortunately, the comment threads are FULL of these comments, and many people are in an uproar against TESO's announcement of a monthly subscription fee. Is Bethesda being unfair by making gamers pay $15 a month on top of $60 to buy the game? Well, I decided to explore this issue and examine the mathematics behind it...
Unless you purchase all of your games during the Steam Sales, the average video game costs about $60 upon release. Taking into account the time it takes to complete a game (using a very rough average), let's break it down to an hourly rate of what you're paying for what you're playing:
If you pay $60 for a game that takes 10 hours to complete, you're paying $6/hr. Here's the numbers:
$60 / 10 hours to complete = $6/hr (i.e., Arkham Asylum, Mirror's Edge, Crysis 2, Uncharted 3, etc.)
$60 / 20 hours to complete = $3/hr (i.e., Assassin's Creed 3, Darksiders, Fable III, Castlevania: Lords of Shadow, etc.)
$60/ 40 hours to complete = $1.50/hr (i.e., Final Fantasy: Dissidia, Legend of Zelda: Skyward Sword, Mass Effect 2, etc.)
$60/ 100 hours to complete = $0.60/hr (i.e., Skyrim, Final Fantasy X, Fallout 3, Animal Crossing: New Leaf, etc.)
So how do we evaluate a video game's worth? Obviously it's not all about the money. I paid $60 for both Skyrim and Heavenly Sword. I completed Heavenly Sword in under 8 hours, while I'm at 100+ hours into Skyrim and still haven't completed the main quest chain, let alone touched the DLC for Dawnguard or Dragonborn. Yet, in my opinion, Heavenly Sword was well worth the $60; it was a beautiful game, and I enjoyed every moment of it!
Back to The Elder Scrolls online. Many people have voiced outrage at Bethesda's announcement of a monthly subscription fee ($15), on top of purchasing the game for an initial deposit of $60. So let's look at the math again. Say you buy TESO for $60, then sign up for a one year subscription at $15/month. $60 dollars / 12 months is $5/month. Now add that $5/month to the $15 monthly subscription and you're paying roughly $20/month to play TESO for the first year (and we're excluding the first free month).
$20 bucks a month for the first year is $240 total for the year. Is it worth it? Well, let's talk about the MMO model. Unlike traditional video games, MMO's can be up and running for years on end. World of Warcraft, for example, has been running since 2004. Unlike traditional video games, MMO's require continual fixes, patches, updates, expansions, and are always adding new content and new aspects of gameplay. These constant changes require constant staffing, and let's be honest, you can't expect $60 to pay for 5-10 years of continual fixes, patches, updates, and expansions. The developers and publishers have got to be able to live. As for the CEO's who take a monstrous slice of the cake, that's another discussion.
So let's break TESO down to what you're paying as an hourly rate. It's important to note that MMO's are practically unbeatable. There's ALWAYS something to do, so really the question is how much you're going to be playing, not how much can you squeeze in before you're completed every aspect of the game. Let's say you're going to play full-time hours: 8 hours a day, 5 days a week, or 40 hours per week. That's a whopping 160 hours a month of gameage! Here's the math:
($20/month) / ( 160 hours) = $0.12/hr is what you're paying, as an hourly rate. Compare that to a game like Heavenly Sword, and you're paying nearly FIFTY TIMES LESS for TESO!
Sure, you might not be able to get 40 hours of game time in per week, but some people get more than that! My point is, the subscription fee is not a bad deal if you can get your gaming time out of it. Additionally, if you're comfortable dropping $60 on a game that allots only 10 hours of gameplay, then you should have no problem paying a subscription fee to play TESO. Sure, it'd be fantastic if everything was free to play, like Path of the Exile, but we need to support the games we love. We can't expect people to work for free.
And last, but not least, IT'S THE ELDER SCROLLS... WITH FRIENDS!!!
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