I decided to post my writing about Modern Warfare 2 Spec Ops mode.Its basically a list of ideas and changes i'd like to see in this game.They probably wont be added, but what the hell.It was fun to play trough the missions by the way.Most missions felt bit short, no matter how slowly i tried to play them.
*Choose a weapon before each battle.You know, like you can choose weapons in multiplayer.It just would be cool, if i could say, what weapons i will be using.Missions that are stealth based, have certain marking on them.
*Last stand mode.Survive as long as possible , against increasing number of enemies.You can merge it with a score based mission, like in bodycount was.That would make this survival into a high score game as well.
*Frontline.This thing would be a difficult to add (maybe) , but players struggle against endless spawning NPCs to take over control points.Both players and hostile NPCs can take over map points.Who ever pushes other side to they'r main base, wins.This gameplay might include players respawning.
*Add friendly fire check for units like enemy Predator drone.In fact all of the units should have a friendly fire check, so they don't shoot trough each other.Or blow up each other.
*NPCs break cover too easily.I think NPCs souln't break cover so easy.They also run next to burning car and die in an explosion.Cars shoul'nt explode at all, this is some video game bias, that cars explode like that.
*M16 and M4 should share same ammo , as they use same mags.In fact all weapons that use same ammo type, should share it with other similar ones.So if you have MP5k and walk over an UZI, you should get some... candy.
*It would be nice if there was weapon stats for singleplayer/spec ops in same manner like Left 4 Dead has.They have a profile related stats that say, how many kills, shots and damage done with each weapon etc... So all the game sessions would add to that profile.Thats what i'd like to see.