Recent news of Ubisoft being sued for allegedly stealing the plot of Assassin's Creed from a 2002 book brought back memories of a weird episode of my life.
Back in 1997 I was in high school and I designed two Star Wars games (I just designed them, I didn't program anything, mind), one would have been a N64 game, a space combat simulator, I called it "Star Wars - Rogue Squadron", I even drew the control layout and I still have the project in a drawer. One year later Lucasarts came out with "Star Wars - Rogue Squadron", a N64 space combat simulator.
The other was a strategy game called "Star Wars - Supremacy", and sure enough, one year later Lucasarts published Star Wars Supremacy (SW Rebellion in the US).You can imagine my disbelief as I saw my ideas, which I kept to myself, being brought to life by the same company... twice in a year.
Of course they're just coincidences and nothing more, though it is pretty crazy if you think about it.
I just wish Lucasarts had kept stealing more of my boyhood ideas instead of doing... whatever they're doing now