Booger_Boarding's forum posts

Avatar image for Booger_Boarding
Booger_Boarding

65

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 Booger_Boarding
Member since 2006 • 65 Posts


Too Human

Will it make better use of the Unreal 3.0 engine than Gears?

Maybe it just looks nice in stills?
Avatar image for Booger_Boarding
Booger_Boarding

65

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2 Booger_Boarding
Member since 2006 • 65 Posts
http://au.pc.ign.com/articles/772/772571p2.html

I think Rockstar are smart enough to think that they can't just make a San Andreas (albeit in a different setting) with graphical improvements.

So, like the IGN crew i think Rockstar are actually developing this into an online title.

I mean where else can the series progress?

What's the liklihood?
Avatar image for Booger_Boarding
Booger_Boarding

65

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 Booger_Boarding
Member since 2006 • 65 Posts
I am by no means saying the Wii is failing in terms of sales.

It is a huge success, having sold something like 5 million worldwide.

What i am saying is that their actual aim of delivering GAMEPLAY intensive titles WITH a technical presentation that is better than the Cube (since that is their "definition" of "saturated" graphics) has not yet come to fruition.
Avatar image for Booger_Boarding
Booger_Boarding

65

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4 Booger_Boarding
Member since 2006 • 65 Posts
The Gamecube had the hardware to produce some visually arresting games, complete with several amazing graphical effects that look impressive even by today's monumental standards.

Rebel Strike



F-Zero GX



Luigi's Mansion



Metroid Prime



RE4



LOZ:WW



Nintendo now believevs that graphical capabilities have reached a "saturation point", and although the Wii is stated to be 3-4x more powerful than the Cube, they have deliberately fallen out of the techincal arms race to focus on gameplay.

That being said, although the Cube games mentioned before are the cream of the crop aesthetically, I still expect Wii games to look equal to or 3-4x better than these last-gen games WITH immersive gameplay through the Wiimote controller.

I think Nintendo's gameplay>graphics arguement has been either lazily adopted by developers or just misinterpreted, because the only game that seems more aesthetically beautiful than last-generation titles is Super Mario Galaxy.

This has paved the way for developers (e.g from Ubisoft) to abuse this philosphy, and it seems that only 1st party titles are producing quality titles at the momment.

Which i think is a great shame, since it seems the Wii has in a sense demolished the 4-5 years of progression the Cube went through. In many Wii titles it seems as if the advances made during the Cube's life have just completely halted (Super Mario Strikers Charged/Batalion Wars 2/Far Cry/Splinter Cell) and present a grim future for the new console.

I am by no means a graphics whore, but i do however appreciate games with decent production value that evidently show progression through the years.











Avatar image for Booger_Boarding
Booger_Boarding

65

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5 Booger_Boarding
Member since 2006 • 65 Posts
The Gamecube had the hardware to produce some visually arresting games, complete with several amazing graphical effects that look impressive even by today's monumental standards.

Rebel Strike



F-Zero GX



Luigi's Mansion



Metroid Prime



RE4



LOZ:WW



Nintendo now believevs that graphical capabilities have reached a "saturation point", and although the Wii is stated to be 3-4x more powerful than the Cube, they have deliberately fallen out of the techincal arms race to focus on gameplay.

That being said, although the Cube games mentioned before are the cream of the crop aesthetically, I still expect Wii games to look equal to or 3-4x better than these last-gen games WITH immersive gameplay through the Wiimote controller.

I think Nintendo's gameplay>graphics arguement has been either lazily adopted by developers or just misinterpreted, because the only game that seems more aesthetically beautiful than last-generation titles is Super Mario Galaxy.

This has paved the way for developers (e.g from Ubisoft) to abuse this philosphy, and it seems that only 1st party titles are producing quality titles at the momment.

Which i think is a great shame, since it seems the Wii has in a sense demolished the 4-5 years of progression the Cube went through. In many Wii titles it seems as if the advances made during the Cube's life have just completely halted (Super Mario Strikers Charged/Batalion Wars 2/Far Cry/Splinter Cell) and present a grim future for the new console.

I am by no means a graphics whore, but i do however appreciate games with decent production value that evidently show progression through the years.











Avatar image for Booger_Boarding
Booger_Boarding

65

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 Booger_Boarding
Member since 2006 • 65 Posts
The Gamecube had the hardware to produce some visually arresting games, complete with several amazing graphical effects that look impressive even by today's monumental standards.

Rebel Strike



F-Zero GX



Luigi's Mansion



Metroid Prime



RE4



LOZ:WW



Nintendo now believevs that graphical capabilities have reached a "saturation point", and although the Wii is stated to be 3-4x more powerful than the Cube, they have deliberately fallen out of the techincal arms race to focus on gameplay.

That being said, although the Cube games mentioned before are the cream of the crop aesthetically, I still expect Wii games to look equal to or 3-4x better than these last-gen games WITH immersive gameplay through the Wiimote controller.

I think Nintendo's gameplay>graphics arguement has been either lazily adopted by developers or just misinterpreted, because the only game that seems more aesthetically beautiful than last-generation titles is Super Mario Galaxy.

This has paved the way for developers (e.g from Ubisoft) to abuse this philosphy, and it seems that only 1st party titles are producing quality titles at the momment.

Which i think is a great shame, since it seems the Wii has in a sense demolished the 4-5 years of progression the Cube went through.

In many Wii titles it seems as if the advances made during the Cube's life have just completely halted (Super Mario Strikers Charged/Batallion Wars 2/Far Cry/Splinter Cell) and present a grim future for the new console.

I am by no means a graphics whore, but i do however appreciate games with decent production value that evidently show progression through the years.