
Finally finished Riddick: Escape from Butcher Bay last weekend after an unavoidable hiatus. It was easily one of the best games I've ever played. They transitioned from one kind of gameplay to another--melee to shooting, shooting to stealth, stealth back to shooting--so seemlessly, and with adventure-game elements (quests, dialogue trees) included to boot. And all those different types of gameplay were done so well, which is even more amazing since the first-person perspective does not traditionally lend itself to melee and stealth in the first place. It wasn't without flaws, but man am I ever glad I went back to play that game.
Prey has since jumped to the front of the queue since I feel the need to stay current with
something this summer. So far I've not played past the point I got to in the prerelease version for preview, so I don't have much to say about it. I'll check in after I've seen stuff I haven't already seen before (i.e. when I finish it).
I think Quake 4 is next, unless someone makes a compelling case for FEAR (or
maybe Far Cry).