Figured I'd give myself a little incentive to begin blogging again...
- CALL OF DUTY: VIETNAM
Somesort of Vietnam era game in a series like this is necessary. Why? Cause Vietnam is one of the big 'three'that hasn't been bled dry yet. Afterall, we can only royally **** up Germany and France for so long before you start to think "Yeah...". The big 'three' would be; World War II, Vietnam and Gulf War/Iraq-Afghanistan/Fictional modern combat.
Modern Warfare 1 & 2 effectively dominated as the name implies modern combat for give-or-take three years now, and I lost track of how many WWII games that were made in the past 10 years...
Vietnam was a huge political loss for the United States. It was one of the longest war conflicts, but also one of the most politically challenged wars. In a nutshell, it's communist-hatred to the core; Point was to prevent the infamous 'Domino effect' to kick in, meaning that they were preventing the Soviet control to spread through 'Nam into South 'Nam, Cambodia & Laos, which it eventually did.
Technicalities aside, gameplay wise the setting of a Vietnam 1965-1973 could be incredibly varied. Urban warfare as well as jungle warfare is possible, and given the vast array of weaponry/vehicles researched up to that point, it's got all the potential for a 6-9 hour single player campaign. Think Navy SEALs, USMC, Patton tanks, Twin Hueys, M16s, M60s, etc.
Now Vietnam wouldn't be Vietnam if there's no nods at the set-the-grounds moviessuch asFull Metal Jacket and Apocalypse Now. Given the insane budgets Infinity Ward and Treyarch get, they can easily license some Rolling Stones tunes and hire top notch voice actors to make the smell of napalm burst through your TV screen while strafing over Hué...
While they got plenty of ways to screw this concept up tenfold, you gotta admit... It's somewhat fresh, and with Stanley Kubrick's stereotypes nailed into the ground; It's a good if not a greatway of continuing the series.