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I simply can't give a damn for Halo 3's online...

I never ever have played a game this basic, while I was told it was superb. I basicly play without a microphone on cause I am fed up with the9 year old addicts breating into the mic like ****ingDarth Vaderat 5AM in the morning. The game modes aren't "HOLY MOLY!" at all, but just a major grab-together from all games.

In all games, there only count two rules, or one if it ain't team based. Rule 1; Haul ass for the best weapon on that map, fitting the map's setting. Like a sniper on open terrain, or a Gravity Hammer for close range. If you do, you've got the game. If you don't, might aswell leave. Rule 2; Optional, only for Team based games. If you're not close to your buddies, or they're running apart from eachother. It's game over.

All other modes, like VIP and Juggernaut. I enjoyed Juggernaut's grandpa from 007: Nightfire alot better. "Hit the hitman" is it's basic name... VIP from Saints Row is alot better too, cause it has a HUGE dissadvantage, equalling up with a 1-hit-kill weapon. VIP from Halo would be alright, if the halfassed dudes I always seem to team up with wouldn't make a run for it, and leaving me behind.

All standard guns are horrible. Hence the hauling ass for the best, cause when you get it, you're settled. Headshotting is overdone, and is virtually impossible unless you're one of those "Pray n' Spray" kinda types, you have a chance of pulling one off.

Grenades are largly overdone too. If you're not killed by a RPG, or somekind of powerfull thing. It's always one of the stock weapons, Grenades.

Shields, and those kinds of power ups are utterly useless. One grenade sweeps a whole room of Regenerating dudes clean. And half of the games guns are plain useless in multiplayer. The balancing is probally done by those who love to kick ass. Lose or Win situations are unbalanced. It's impossible to gain points once you're about 10 points behind. With that, I mean it's too easy to die.

A health increase would've made the battles more tense, and alot more statisfying. Not just spraying bullets 'til he's dead, and getting decapitated by a dude from behind, while he's getting mauled from behind too. It's a chain reaction of deaths. I really would've liked a health increase to about the double of what it is now online for stock. Like I said, would make this a hecklot more tense, if not more tactical.

Well, that's my list of... Turn offs... Really, the fuzz about this game is truly overhyped. I just see it as an upgraded F.E.A.R online, along with a bunch of game modes from other games. It's not "WOOOOWWW!!!!!!" at all. Unlike alot of others, I don't see it as amazing. Just, online.

But it has alot of good sides, and the main storyline is pretty awesome. The forge tool is just... Well, crap. The achievements are focused on Single-player, and that's obvious. Bungie and Microsoft are both newbies when it comes to setting 75% of the achievements offline. The movie-theater is quite awesome, and you can make decent photographs from action with it.

And that's about what it is for me... Don't get me wrong, it's fun. But it's most definatly not what they said it was like.


Yes, I am staring at you. N79 is staring at you.