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Bvp301

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Edited By Bvp301

Video games, the ultimate bane of our real lifes and any form of physical activity besides the "in the heat of the moment twitch" (and everyone has their unique way of doing this). Not only do they ruin us in these ways, but then throw in on top of that these the frustration of the various glitches, difficulty levels (whether too easy or too hard), and any sort of other hardship that tries our patience to the most extreme degree. Yes these video games are the purest form of evil, but how could we possibly enjoy our freetime as much without them? To list a few of the bugs in games that bite me the most is a hard thing to conceive, specifically because there are so many examples I could bring to the forefront. Here are a few that I have thought about recently: - Grenade Taggers in 'Gears of War'. We have all done it at one time or another, but we all know it is a wuss way to kill someone. - As an owner of some of the formerly mentioned XBOX360 titles ('Smash TV' and 'Dead Rising') the impossible achievements are a torn that really sticks it to you, especially if they are the last one left before you get the overall satisfaction of beating a game to its fullest. - XBOX360 achievements that are formulated around XBOX Live. With the exception of a few that I have seen they are all pretty much either impossible or stupid. I mean unless you get the game early somehow and master it within an hour and play every waking minute, how else would you expect to get to Rank #1 in the world, you have somewhere around 100,000 other to compete, depending on the game, and if you are in the US like me, the UK games sometimes come out earlier there. - Really cool looking games that suck really bad. As a young naive kid I used to base all my renting of video games off of the pictures on the box. I did not have enough patience to wait in the car on way home, let alone read the back of box. And the only review I had ever heard of came from the kid next door who probably didn't even know what an NES was. So unfortunately I for one got stuck with games that either were far to adept for my young mind, or were just awful on all accounts. Even nowadays this still happens in games like "Conflict: Desert Storm", "Narc", and "Wreckless: The Yakuza Missions". - Glitches that people exploit every waking second of online gameplay just so they can feel better about themselves because they killed someone with a cheat. It does not take skill to go on the internet and look up glitches in your favorite online game and use the hell out of them. - People who are so biased toward their own console that they totally reject any good gaming experience on another. I myself am an XBOX/XBOX360 owner and have been guilty of this charge in the past, but now I feel like I have grown to respect and appreciate titles on other systems (which could be a bad thing because now I want to out and drop hundreds of dollars on the other equipment that is out there). But even if you love your XBOX you have to admit that games like 'Wii Sports', 'Final Fantsay', and 'SOCOM' are great games. And the same goes for PS and Nintendo owners recognizing games like 'Halo', 'Gears of War', 'Oblivion' (which you will be getting soon), and may I dare say 'Viva Pinata'. - Kids who play online games who need an IV of tranquilizers just to keep them calm enough to not piss their own pants every 4 minutes. Parents, if your kids are this hyperactive video games is one of the last things they need, especially video games mixed with human interaction, it isn't very pleasant for any of us. - LINEAR GAMEPLAY...need I say more? I will throw one title out there which greatly disappointed me in this respect and that is "Fable". In development it was originally titled "Project Ego" and it boasted what appeared to be the most non-linear gameplay experience ever created. But almost two years and a title change later the game that we know as 'Fable' was released. And while it is still a good game on most accounts, there is no real sense of freedom when moving around the game. - The whole Madden series. Why I even dropped $60 on a game that pissed me off more than it ever came close to offering me a good football game. I have not been a Madden buyer since they bought the NFL license and I knew that without any real competition would churn out crap after crap every year, but for some reason this year I got caught up in the sport I love the most and decided to throw perfectly good money away. This game was so wrought full of bugs and terrible gameplay that I ended up giving it to one of my buddies for $10. Superstar mode is cool, but so ridiculously flawed, I mean really when the AI is in control it is a joke. Has it ever occurred in history that one two consecutive kickoffs the returner fumbled the ball to yield a touchdown? - The "NEW" NCAA Football. Has another game in recently memory been so stripped of its identity then NCAA 2007 for the 360? They completely took away any dignity and originality that title had and replaced it with a Madden look-a-like. Please, it was its own game, it had its own gameplay, its own features, and for god's sake it worked! It was actually a better game than Madden for the past years, but now EA decides to go make it exactly like its Professional counterpart, why? I was extremely excited for the release, as I am every year and promptly bought the fourth copy sold in my town (the 1st for the 360) and went home to discover that it was a complete let down. The next day I went back, got a copy of the Xbox version, which was still unique and get an extra $10 for my effort. But with the ultimate death of the Xbox, will all I have to rely on is this new Madden Jr. version? Even though it is my favorite game franchise of all time (with the exception of Zelda) I would then be forced to go NCAA-less until I find a suitable replacement. This means that I will also be dishing my favorite sport a big blow with not buying any football games. - Xbox 360 backwards compatibility. As someone stated before it is worth nothing. I actually think a little worse of it and that Microsoft should pay us for having to deal with its crap. - EB Games and other places of that sort giving you a buck fifty for a game you just bought from them three months before for $60 and turning around and selling it again for $39.99, screw them and stick it to the man. - Really bad, tedious, or difficult tutorials. For instance Battle Stations Midway has one of the most annoying and boring tutorials I have ever played, they should have given you 200 achievements just to sit through that thing without firing a gun into your TV. Another example is Tony Hawk's Pro Skater 8. Isn't the tutorials supposed to be the easiest part of a game? Hold a Manual with basically no speed for 5 seconds (but they forget to tell you the game's clock runs in slow motion)? No way, **** you Rodney Mullen. (I'm actually a huge fan, that tutorial just sucked, sorry Rodney) These are just a few....