I honestly did not know what to expect from the videogame adaptation of Dante's Inferno. I only heard it was supposed to be similar to God of War, but I never thought the developer's could manage that and the game still resemble the poem in anyway. The demo illuminated my error in thinking the developer's had ever seen, much less read, the poem. Also, my playthrough revealed just how similar to God of War this game was. No, that's not fair, this game is God of War. Everything from the fighting and QTEs to the health and mana containers are ripped straight from Sony's game. You would have thought they might feel bad having to rely so heavily on someone else's creativity. Granted most games pay tribute in someway to those that came before it, but this is ridiculous. So even though the game played well enough its blatant plagiarism made it tough to enjoy.
Back to the game's relation to the epic poem, or lack thereof. Here are the similarities, and it should be noted that if you have never read the work this might not seem so off, there are characters named Dante, Beatrice, and Virgil. Also, there is hell and its several circles. That is it. The characters' characteristics, appearances, and historical context are completely wrong. Dante was never a crusader, his story does not even take place at the same time (hundreds of years off). This rules out any evil bishops, or archbishops, or whatever. Also, it rules out any uninformed oaths or ridiculous sewing torture scenes (penance no doubt) or battles with Death. Furthermore, Dante was never married to Beatrice, he didn't know much about her. So clearly there was no rape and pillaging, and her soul was never in hell. As for Virgil he was an uninformed poet who was not in hell but on the outskirts because he meant well in life, but he wasn't a Christian. Virgil was not battle scarred nor was he described as particularly muscular. The story so far has not fare well in the hand's of our developers.
The poem is in many ways similar to Dicken's A Christmas Carol, it is one of redemption. Instead of four ghosts (including Marley), there is Beatrice, who is Dante's guardian angel and convinces him to take his trip, and there is Virgil, who is his mentor and tour guide. You see Beatrice is already in heaven, so there's no need for rescue. It's Dante who needs help. Another point of the story is that Hell itself is not the focus, rather it is the occupants and why they were there. Dante was not in hell to shake things up or free lost souls, he was on a field trip of sorts. So very quickly we can see that the developer's were neither concerned with creativity in design or dedication to their source material. Simply put, they wanted to cash in on God of War's success even if it meant maliciously violating a classic of Western literature.
From a religious viewpoint, and this can't be overlooked as religion plays a huge part in both the poem and the game, the experience was pretty terrible and rather confusing. I was never really sure what the developer's were trying to do. This crusader who thought he was fighting for God realizes he has been tricked, into swearing an oath that has damned him, by an evil prelate of some sort. The bishop offers absolution for Crusaders, but apparently his fingers were crossed. For events to turn out as they do in the game, it means either God didn't care for the intentions of Dante's actions in battle or his oath, or God follows the lead of evil priests and can tell when they are not seriously offering absolution, or perhaps God didn't exist. Confusing see. At any rate, it appears that Beatrice has to sacrifice herself to overcome Dante's poor choice of oaths, and so their places in hell are swapped. Either that or Beatrice went to hell because she was raped, or she was sent to hell by the evil prelate. The game's story is not very clear there. However it plays out there is no consistency in theology, at least not traditional Christian theology. Furious at what he has seen Dante, wielding Death's scythe of course, begins to slaughter all of hell's minions in sight. In the process he realizes that he too, perhaps he only?, has the power of absolution and of damnation. At this point Christianity, like the poem, is nowhere to be seen in the game. Where is God or even Christ (centerpoint of Christianity)? What was the point of Christ's death and resurrection if salvation was not the product? Also, if Dante can absolve spirits, why doesn't he absolve Beatrice. Do they have to be in arm's reach or eyesight?
It doesn't make sense. Or does it? If you look at the story with God of War glasses on things become a bit clearer. Like Zeus and the other gods, the Holy Trinity need someone like Dante to do their work for them. And like Kratos, Dante is essentially tricked into this servitude (only conclusion I can come to for the Trinity's nonaction above). Now things make a bit more sense because Dante's Inferno IS God of War, and we have yet another way Sony's game was ripped off. So in the end this game mocks me as a gamer, an academic (even just as a reader), and as a Christian. It is a triple threat.
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