I also just realised that it is also the Call of Duty mindset. Developers keep throwing the same thing at us and the kids eat their **** with a shovel because they think its the coolest thing since internet porn.
Someone started a semi related thread that I would like to broaden a bit. In your opinion, what can kill a game today? For instance, what can instantly kill a game for you? For me there are a few things. Like if I buy an RPG for example, and it turns out to have a puzzle component. If I wanted to play a puzzle, I would buy a damn puzzle. Quick time events piss me off as well. I dont feel the need to prove my reflexes again and again. Piss off. Lastly, cut scenes that you cant skip. I always watch a cut scene the first play through, but after that, I no longer care to see them unless they are amazing. I also think that over all lazyness is killing gaming. Gone are the days of playing for hours, only to make no progress in an oncoming swarm of enemies. Now all the kids want is check point after check point until the game is permenantly stuck on ass crack easy while on the hardest setting.
.... This is the most backwards crap I have read in a long time. You can bet your ass that if your average sports team ousted some dudes for playing because they were queer this **** would be on national Television in an hour. Marches would be held, people would be savagely beaten and hate-mail would flow like the dam busted. I find myself saying this more and more in these days... I lose faith in humanity every day. Double standards are ridiculous.
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