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Ckolar612

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#1 Ckolar612
Member since 2007 • 25 Posts

I logged on the other day and i noticed it wasn't as busy as it used to be...granted, i hadn't signed on in almost a year. I also remember why i stopped playing in the first, they never update it! The last update was October 4th of 2006.....thats almost a year ago! Sure its a really unique and fun game, but its always the same no matter what level you are...and theres only a few maps to choose from, it gets kinda old.

So does anyone still play it habitually, or are you someone that agrees with what i just said?

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Ckolar612

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#2 Ckolar612
Member since 2007 • 25 Posts

I'm sure this has been brought up before, but i couldn't seem to find any decent topics in the search engine.

Anyways, with the highly anticipated "Animal Crossing: Wii" (Working Title) coming out hopefully within the next year, i want to know, what do you think will be new about the game, in comparison to Wild World and more prominently, the original game itself. Keep in mind the online factor, as well as the nunchuck and wiimote. How do you think that these kii wii features will play a role in the new game?

In my mind, i picture a couple of the following features:

-Online play will obviously be an option, although im not sure how they're going to allow players to communicate. I'm excited to learn that one.

-Fishing, digging, etc will probably be used with the nunchuck and wiimote, similar to zelda TP.

I can't really search deep in my mind for anything else, so reply back with what you think will be new about Animal Crossing: Wii!

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#3 Ckolar612
Member since 2007 • 25 Posts

The answer to 'why is it bad' is as follows.

The thing that made the original stronghold games so succesful was their extremely detailed castle building in a uniquely engineered RTS. Name one other succesful RTS that allowed you to build walls of all heights, crenallate those walls, and throw archers, ballista, and mangonel up on those same walls?

I'm sure you could think of something, but alll in all the biggest aspect of Stronghold was its realistic sense of war. Sure, it takes about 60 arrows from an archer to kill a swordsman in the game, but thats just to give the game more strategy. Other than that, FireFly chose key aspects of war that many other RTS games hadnt really ever touched on, such as covering the battlefield with oil, or the use of tower-mounted ballista, plus the ability to dig moats.

The new game has these things but not nearly the way i was hoping they would be presented. One of my biggest annoyanceswith SH2 is the limitations on building the castles. Yes, there are several new tower and castle pieces, and you can raise the land much higher than before, however, you cannot alter the wall by just one little in-game-pixel as the way you could with the original.

My favorite thing about the original was the eye candy you could create with the map editor and even in the game itself. With the right experience, you could create the most breathtaking and creative castles one could ever imagine. With Stronghold 2, you are very limited with how you can alter the buildings and walls, unlike the first one, where just about anything you could think of that could be in a castle could be creative with the right techniques. Stronghold 2 simply just doesn't give you those options and techniques.

Plus, there are dozens of new economical buildings and situations to deal with. Some strategists may enjoy this, but it makes the game such a nuisance when you're trying to just throw together a simple army. Basically, there are twice as many buildings you have to build to have a succesful castle, but with the exact same amount of resources. It's just a bad mix.

I'll finish this off by saying that when playing Stronhold 2, it feels almost like a completely different game...which can have some nice effects during gameplay, but overall i expected a nice-looking version of the original Stronghold(s), however, after playing Stronghold for so many years, it has recently become apparent that you can't make the game look any more elegant than it already does. Either way, FireFly already got my 30 dollars for their product. Good on them, they deserve it for their insane programming skills.

Wow, this was just gonna be a quick reply...

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#4 Ckolar612
Member since 2007 • 25 Posts
ya i still play both stronghold games habitually. Although i will easily agree that stronghold 2 was a FAILURE in every sense of the word. i anticipated it so much too....anyways wow this is a very old topic
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#5 Ckolar612
Member since 2007 • 25 Posts

Wish i could help, but i havent gotten around to getting Legends yet. I have the original 2 games gand Stronghold 2.....but haven't even thought about getting Legends.....would you say its worth it?