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Harnessing the "power" of the PS3

Seriously, I really have to wonder when devs are going to start harnessing the "power" of the PS3???  All I keep hearing about is how much power the system has, but then I play games on it that were also on the 360 & I just end up being really disappointed.

First case in point, Call of Duty3.  Great game on the 360, (I didn't own it, played a friend's copy for a while after he beat it).  Good graphics & solid frames on the 360 version.  Then I pick up the PS3 version & what do I get?  Much more muddy graphics & framerates that are all over the place most of the time.  Was it bad enough to effect the gameplay?  No, but after having played the 360 version, it just really kinda hurt to play what felt like a downgraded version.

Second case in point, Splinter Cell Double Agent.  Now I adored this game on the 360.  Fantastic graphics, (although all the v-sync issues really pissed me off), & rock-solid framerates.  So I pick up the PS3 version this weekend, (total impulse buy since I just saw it in the store & didn't even realize it was out on the PS3 yet), and it can't even compare to the 360 version.  The graphics are almost as good as the 360 version & the v-sync issues have been all but eliminated, but the framerates are really all over the place in this game & sometimes get down to around 10-15fps which almost makes the game unplayable in spots.  This is completely unnaceptable!!!

Now I know most of you will just say I"m trolling or that I shouldn't use multi-plat titles to gauge the power of the PS3, so let's look at a game like Motorstorm then.  Yes, this game throws around a lot of effects, (transforming terrain, crash physics etc), & looks gorgeous graphically, but there are times when the framerate dips & there are times, (when a lot of cars are bunched up together or multiple crashes are going down), where the framerate really drops out of the bottom.  Again, this is simply unacceptable.

At this point, I don't believe that the PS3 is incapable of running any of these games smoothly, but at the same time, what good is really powerful hardware if none of the game developers seem to be able to take advantage of it???  Yes, there are some games that run silky-smooth on the PS3 & look damned good doing it, (R:FOM & VF5 for example), but that doesn't change the fact that if the PS3 can't step up the technical quality of it's games, then I will be forced to pick up all multiplat titles on my 360 only.   Maybe the devs will have a better grasp on the PS3's architecture in the future & this will become a non-issue, but for now, it's very annoying to find that the "power" in my PS3 isn't actually making the games any better, it only seems to be making it more difficult for the devs to deal with.  And that's just a bad deal no matter how you slice it. 

I'm sure some of you will have differing opinions & I'm more than willing to listen to your thoughts on this, but please keep the fanboy comments and/or trolling to a minimum if you want to have a discussion about it.  Thanks!