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ComplexicLife

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#1 ComplexicLife
Member since 2005 • 25 Posts
Yeah, the choices are pretty limited here. Definitely need April Ryan and Zoe Castillo (Both from The Longest Journey) up there. Alyx Vance is definitely another good choice. I also liked the one in Tribes: Vengeance, but it's been a little too long since I played it and cannot remember the character name.
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ComplexicLife

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#2 ComplexicLife
Member since 2005 • 25 Posts
Havent played NVN 2, but NVN 1 sucks. If you're looking for a good single player campaign, stay away from NVN 1. Go get KOTOR or Jade Empire instead. They're both much, much better games._Memento_
Don't listen to this poor recommendation. If you are looking at either NwN1 or 2 and you are only looking for a single player experience that is made by the developer, then you are going to buy a game where you won't utilize the main point behind why the game is developed in the manner that it is. The official campaign in Neverwinter Nights 1 is weak. However, any single player experience that is story driven will only last you so many hours before you will never play that part of a game again. So what you would want to do instead if you get Neverwinter Nights 1 is to go to nwvault.com and look over the plethora of custom modules and content that has been added over the years. While not all of them are good, there are still -many- good modules out there that will provide many hours of entertainment. There is also a multiplayer component, but I recommend jumping directly to Neverwinter Nights 2 for that aspect while still reap the benefits of playing the custom mods for a single player experience. There are not as many single player mods out compared to the original, but NwN2 has not been out as long as NwN1 has, naturally. Touching back to multiplayer, there are already a number of excellent persistant worlds out there you can try.
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ComplexicLife

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#3 ComplexicLife
Member since 2005 • 25 Posts
Game development for the PC will continue to persist as far as the gaming industry as a whole exists. There is still a respectable market in the world where people will buy these games and keep developers and publishers in business. Besides, both sides have strengths and weaknesses. Everyone has their preferences with what they want in a game and a system that runs them. Personally, I prefer the moddability of PC games quite a lot. That, and since I use the PC for more than gaming, might as well get good PC parts while I am at it. In any case, anyone who claims the PC game market is dying is full of assumptions. Besides, unless they give well proven researched data about the trends in sales of PC games as a whole that show strong support to show there is a strong decay, then they are completely full of it. Sadly, a lot of people pull assumptions out of their heads based on what they read from other posters as well as from logic that is not backed by any hard proof. Logic can't stand on its own easily. I am simply amazed how a lot of people act as if they are experts about what goes on about game development based on ill based conclusions when they never worked a day in the gaming industry in their lives. When it comes down to cost between consoles and a PC, that gap is closing like others have mentioned. Especially since competition has increased in the market, we're seeing new consoles released more frequently than in the past. That means consoles become "obselete" sooner and due to all the hype and other things, people rush out to buy the latest and greatest consoles. Though I wonder how many people buy more than one console. In the end, it comes down to personal taste and personal perception on what would be the best choice for each individual.