What never made any sense was why they allowed the buyout in the first place. At that time WoW was at its height and raking in $1.2 billion + annually, so why allow someone else, especially someone like Kotick buy them and take over? Clearly it wasn't for a lack of profit.
Only thing that makes sense is if Activision sweetened the pot somehow but yeah I think most people knew that was the beginning of the end for Blizzard at that point. It wasn't long after they began removing fan content like the downloadable media, no more epic April Fool's jokes, etc.
Maybe Morhaime didn't have any say in the matter, at the time Vivendi Universal owned Blizzard, so it was probably done at a higher level than Blizzard's leadership. I think the main mistake was allowing Vivendi to take over years before, before that they were independent and made their own decisions.
Anyway, I hope his new company succeeds and they don't allow any buyouts or mergers going forward. What Morhaime and crew made was magic, not so much any longer, the new Blizzard stuff feels a little soulless, not a huge fan of Diabo 4 or the latest WoW expansions.
Why this obsession with everything non-Batman material?
It'd be far more interesting if they made a show about, wait for it, Batman! That's the reason people tuned in to begin with, why make 90% spinoffs and only 10% actual Batman content, makes no sense. That's like making another Alien movie but put all the focus on the space engineers and not include the aliens, brilliant!
Quite often the concept "less is more" is apropos but in this case it's just less, might as well have called it "Law and Order: Gotham City", dun dun!
As great as these games are, how about they focus on making new content instead? The graphics are amazing as is, especially this game, so it seems redundant to waste the time, effort and money towards this endeavor.
Either an expansion, e.g. "WarCraft III: The Frozen Throne" or a spin-off game, e.g. "Uncharted: The Lost Legacy" would be a much better use of these developers' resources. These studios have really gotten carried away with remakes/remasters/reboots in recent years, ridiculous.
@halo1399: Medium in this context means "method of delivery", which is also quite often used for the other genres of art you mentioned. It's not limited to the arts, though, a medium can be a "ghost whisperer", ouija board, or a car, train, etc., it's simply the means by which something is brought forth.
On topic, looks like an imaginative game but it's a bit too old school, graphically speaking; I think new games have spoiled much of these nostalgic throwbacks with their more aesthetically pleasing and interactive products.
I gave up on this show after the first episode of season 2, pretty much after season 1, as it was evident by then that the writers were making it up as they went along and had no outline nor plan in mind. The writers literally admitted as much, it's easy to find articles that document this.
It started off great but when there was no point to any of it, there was no reason to keep watching. Each episode ended with the promise to reveal the answer in next week's episode but of course that just ended up with another episode of even more questions and no answers, repeat ad nauseum.
I read about the last season's explanation for the series but that was a real cop out and as this article highlights, there were so many plotlines that were abandoned and honestly couldn't be logically explained by what they came up with, so glad I wisened up and ignored the last 5 seasons.
Whenever I encounter shows like Lost, I give up quickly when it's evident there's no arcing story planned, it's disrespectful by the showrunners to drag viewers along for any period of time while meandering aimlessly.
This is not surprising, it's due to the recent explosion of AI tech and game developers are some of the first to see massive layoffs, unfortunately.
Games like Call of Duty have already been selling "operators"/skins that are AI generated for $25 a pop, so no need to keep hundreds of 2D and 3D artists.
Last year's firing of tens of thousands of devs was only the beginning, this year and the following will probably see even more. I'm kinda surprised Gamespot and others didn't see the connection.
The usual excuse that they're doing it to cut necessary costs in order to stay financially sound is complete nonsense. What they're really saying is they want to make lots and lots of money for the C levels, upper management and shareholders, there's absolutely nothing magnanimous or pragmatic about these type of decisions.
@chaosemerald: I'd agree with you, Cold War was horrible in terms of controls on the PC, so it's the only COD game I've skipped in the past 15 years. There's no way that was the same engine as COD MW since the controls in MW are outstanding and felt pretty much like the original MW controls (PC versions). I was shocked at how bad Cold War looked and felt, especially in this era, it seemed as if it belonged to a game engine that came out 20 years ago, in fact I don't even see how it was released as is, it doesn't really deserve to be in the COD franchise. They were made by different studios, too, so they put their own spin on the engine and in the case of COD BO CW, it was a half-assed attempt at best.
@JamesHetfield89, logically it follows that they fight the Colombian drug cartels, our special forces have fought them since the 80s, still to this day, so there's plenty of material to build on there. You're right though in that Black Ops Cold War was centered around that, so it's a little puzzling that they're jumping onto that bandwagon. That aside, as long as they keep the game-play mechanics the same as the 2019 MW, I have no doubt it'll be a fantastic game. IW hasn't let me down yet, they make the best COD games.
The "apology" doesn't address the major problems, specifically the mods now belonging to Activision and only the units receiving a visual makeover, the backgrounds and textures are all the same.
Fans were promised a makeover akin to the StarCraft remaster which redid everything from scratch, not this half-hearted attempt. It damn sure isn't worth $30, more like $5, if that. Deeply disappointing, this isn't the Blizzard I've known and loved for nearly 3 decades.
Aross2004 nailed it, I enjoyed the film but the retcon, more specifically the killing of John Conner and the other hundreds of T-800s that were around ruined the first two films, can't believe that James Cameron signed off on that script.
Also, the sped up movements of the villain and overall exaggerated speed of the fights was too over the top, even for this series.
I loved Sarah Connor's return, she was as badass as I expected, perhaps even more. I also dug Arnold's comeback and Mackenzie Phillip was excellent.
The story also moved too fast, there wasn't as much character and story development as the first two films. Slow it down, take the time to build the story, nobody is in a rush to see this conclude, most of us want the Terminator journey to last.
Terminator 3, 4 and 5 may have some flaws but at least they stayed true to the original story, for the most part, and I enjoyed them for that.
I can't consider this new film as official cannon, nobody wants to see their favorite stories rewritten and negated, major mistake by Cameron to allow it.
@drpwnenstein: Thank you. I'd also like to point out that Hank Azaria is a Greek Spaniard Jew-American, so him being a minority himself really invalidates the argument that he can't represent another oppressed minority, if anything it makes him uniquely qualified to do the character justice. Just another example of how ironic the ignorance is that's perpetuated by these misguided or disingenuous SJW.
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