yeah - visit neogaf from time to time. they've proven time and time again that most PS3 games just use the extra space to cram in uncompressed 7.1 audio. which most people in the know realize is a moot point considering the advances in lossless compression these days.
anyone that thinks BR is actually being used to store better assets in the way of visuals or more content a) hasn't played all the games, or b) isn't aware / doesn't want to admit bottlenecks in the system that mean the PS3 uses the same / lower res textures than the 360 - which used DVD.
BluRay has yet to be proven necessary for any game.
3picuri3
It's too bad the XBox 360 is not capable of lossless compression either. (IE. DTS HD-MA, Dolby TrueHD)
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