@barnold81: I think you remember wrong. Harmony of Dissonance was the game with the Game Boy Color soundtrack...
They ran out of cartridge space after having much more colourful and upgraded graphics in Harmony compared to Circle. So the music took a hit. Don't know how they fixed this in Aria, though, as it had both great graphics and music, and was longer than Harmony, and with more detailed sprites.
Harmony was still a blast, though. Especially after playing Circle first, I remember it being much faster and more action-heavy. Dashing left and right with that rotating spell-books defensive skill that killed everything it touched was a blast!
Every once in a while somebody comes out and says how difficult it would be for D2 to be recreated up to modern standards.. I call it all BS.. if Blizz wants it they can make it happen. Don't see how D2 is more difficult than W3, the latter with all its races, units, buildings, voices, heroes, etc..
Assets being lost is BS. Blizz would need to redraw them in HD anew anyways, like they did for SC. And also - the advances made in reverse engineering source code have been amazing.
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