Fallout 3. Oblivion's could be great, but it wasn't. Because of how the system worked it was easy to over-level really quickly and/or not be able to raise more than one stat, and you end up sucking. Least FO3 didn't have a 'play your character the way you want and you suck' problem.
A combination where you raise skills by using them but you buy attributes (and other things) via perks when you level up might be interesting, though.
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