Gamerscore galore....for what? Achievements are either routinely earned or picked up from severe grinding. There's hardly anything in-between unless the developers want you to exploit a game's quirks and nuances just for fun. I still can't get over Guitar Hero 3's diabolical list. As far as gamerscore for dying and such, perhaps they should turn them into NEGATIVE values to dissuade getting these so-called "achievements." Or, perhaps they should implement an "underachiever" gamerscore for said failures. huh????
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