One of the nagging obsessions our community tends to endure is that of more power, more specifically, console power. Naturally with each generation of consoles we seem more powerful hardware resources, it really is a wonderful thing in a variety of ways and we have seen it's benefits since our subcultures inception. Not to go into the whole history of game engine evolution, if you simply look back to even the early 90's or the DOOM era as you could call it; there has been an enormous leap foward in the now 20 years since DOOM was considered a graphical masterpiece. The advancment in hardware as well as game engines has helped us reach this new plato of "beauty", which allowed for modern 3D graphics to evolve from once mere 2D sprites. Fast forward to today we have hit a bit of a wall, not in the sense of what we can do but what we want to do.
Today we have created some of the most beautiful game engine yet, Cryengine, RAGE (not the game) etc. But while beautiful i sometimes think to myself whether or not i would find value in this game if it weren't put together with an advanced engine. I mean while beautiful, what have they achieved that is supposed to make me love the game like everyone else does?. Game engines today are simply more matured versions of early 3D engines, better textures, better animation, better sound etc. obviously; and yes those things do provide a better experiance usually. We have a gotten to a point where we can even see face pores on characters and even dynamic hair all of which better portrays each characters look and feel. But my concerns lie with the core game and input, i wish to see similar innovations take place in those spaces as well but i feel that many are to satisfied with the "more sequals with better visuals" approach that devs see no reason in attempting chaging something which brings them money; you hold on to what make money, not what makes a difference. I wish to see more experimental gameplay, hopefully on the PS4 as well; create some new IP's and brainstorm some different concepts as to how we can use your extra power to best of your abilities. We know your core titles make money and certainly they should continue making them even if i myself am not a huge fan of there approach.
When it comes to user input i feel Nintendo is really the only one of the three really attempting to change there gaming experiances, i mean they are the only company out of the three that has radically changed there controller designs thoughout each generation. Even if the power wasn't there, they still strived and sold because of it's wide acceptence and strange looking but cool controllers and for a system like the Wii, granted they don't have much now in terms of content. They still have a broader range of titles that took into account the unique controller, so the entry point was much more reasonable for your average consumer even if not back up by strong hardware. One thing Sony has done right with the power shift to PS4 is moving over to an x86 based CPU, this should make cross platfrom development easier and overall game development an easier process. The rest of the specs are impressive as well for a console, 8GB of shared memory and AMD based APU. While the specs are great, the games they showed off during the unvieling didn't really make we super excited as i had hoped. I mean while i was smiling and impressed with a few of the visual affects and some of the first part titles announced, at the end i looked back and could really see much of a differentiation between the current generation and the next generation. I mean just look at the new Killzone, very impressive visuals, but, it's a first person shooter and......it's a first perosn shooter. Now i say that because i saw nothing that really blew my mind in the end, the set pieces were amazing and the visual effects were top notch, but i couldn't get over the fact that i was to have this experiance using two joysticks and an R2 trigger again. And while a game is worth more then it's controls, i just wish to see something that would ignite my flame again; you know that something that makes us proud to be a part of this industry, because if no bounderies are being pushed then why do we have really?
Log in to comment