The Way I Review: I judge a game by it's quality and nothing more. I will not lower the score of a game because it is less appealing then other games that have gotten scores similar to it. I judge a game by what it's ment to do and how well it does it, and also the gameplay, fun, and depth of the game and nothing else. I score the game as how it meets the expectations of the current day of gaming, so I am not comparing it against the top tier Gods of gaming Behemoths such as Half-Life 2 and Ocarina of Time as if I was creating a top 100 gaming list, nor will I give a game a break if it's missing a vital part of gameplay. The score I give is the score I think think the game deserves, everyone has their own opinions thus what is and what isn't quality varies. These reviews are to further inform you of deciding what to and what not to play and nothing more.
ReviewIntroductionIf you're primarily a DS gamer you have heard of Jump Ultimate Stars, or better known as "that game from Japan that's like Super Smash Bros." Well let me cut to the chase and beat around the bush to give you the bad news this game isn't as good as Super Smash Bros *big surprise*......however it is still a very very solid game.
First Thing's FirstFirst of all similar to how Smash Bros. uses primarily Nintendo characters as fighters, Jump Ultimate Stars uses fighters from the Jump Manga's.
The game has over 300, and no that isn't a type three-hundred, different characters to choose from 41 different manga. From Dr. Slump to Bleach, this game has it all from the legends of the Jump Saga so Otaku's prepare to be mesmerized.

[SIZE="1"]Notice any familiar faces?[/SIZE]
DecksThe characters you pick, the special moves you select, to the stat upgrades are all placed within your "deck" on the bottom screen and are referred to as "koma".

[SIZE="1"]The picture above shows all the types of koma that you see on the bottom screen during battle[/SIZE]
There are three types of koma that are called help, support and battle Each of them are unique and are a very important.
Help koma: Take up one square and improve the status of the characters they are set next to. They are the basis of all koma and eventually evolve to the other 2 by getting more nature points *this will be explained later on in the review*.
Support koma: Range from two to three squares that give you special attacks during the battle. It's usually of a defined character from one of the mangas and they aid you during battle by attacking the opposing character(s) or at times aid by healing you.
Battle koma: Range four to eight squares. These are literally the characters you play as in the games. You can have as many characters that fit on the bottom screen or as much as you want balanced between the other 2 koma. You can also upgrade your characters to become more powerful *Again this will be explained later on in the review*.
Each battle koma comes with a certain nature. The natures are titled: laughter, power and knowledge. This works similar to rock, paper, scissors. So let me break it down for you:
Power > Knowledge
Knowledge > Laughter
Laughter > Power
This adds much strategy into the game and is something to definitely think about while building your deck. The Battle/Support koma can be selected by touching them. There are also other ways of doing this which is going to be covered on the next paragraph.
To complete your deck you need to have at least one of each type of koma in it, also you must set 2 battle or support koma to "L" or "R". Finally you must set one of the battle koma as the "Leader" or better known as the starting character.
CombatThe combat itself while pretty unbalanced is fun. "B" is for the weak attack, "Y" is for the medium attack, and "X" is for the strong attack. Balance these when fighting well is gained by experience and there is much to experience to receive especially since pushing the D-Pad left, right, up, or down does while pushing these buttons performs a different attack.
[SIZE="1"]Know what you're doing or you'll have your ass pwned[/SIZE]
Pressing "|" or better known as down on the D-PAD will have your character block. You can also select characters and special attack by touching them on the bottom screen or pressing "L" or "R" to quickly select them. At times items will appear in chests or floating on balloons. These effect you and the enemy (ies) both positively and negatively. If you get effected by them all depends if you run pick them up. *When you open the chest the item falls on the ground so you automatically aren't equip with it*
The combat is just downright fun, it makes the game easy to get into and will have the game go through many screen openings until you get bored of it....that is IF you get bored of it.
While fun the combat isn't without its faults. For one framerate dropping *while VERY seldomly* does occur. Also, due to the high amount of characters and attacks some are going to be more powerful then others. This leaves the game to be unbalanced and if your one of those core fighter fans that registers for Evo, criticizes Chun-Li, Ken, and Yun for ruining Third Strike's perfection, and knows and agrees about the whole "cancelling glitch" from Capcom vs. SNK 2, this game will at times seem like a laughing stock. However if you just want to play to have fun and a party blast with your friends the combat WILL deliver.
Level DesignThis is the only point where the game falls flat at times. There are over 40 different areans with a arena for each manga. And like how some characters are better then others the same goes with the arenas. They range from very fun and flowing like Eyeshield 21's arena to the utter crap borefest of the default arena *the arena you play in multiplayer if your friend doesn't have a cart*. Overall most of the arenas are passable and nothing to complain about, they all just seem a little too similar.
ModesThere are 3 types of modes: Galaxy, Arena, and Wi-Fi. Let's go through them one at a time shall we?
Galaxy: This is similar to the "campaign" mode in other games similar to the genre. In this you pick to fight which manga world in any other. They have "missions" in each one and beating each mission gives you more nature points so you can upgrade your koma and at times koma themselves. There are usually around 5 missions in each world and some can be tough. Beating enough of the 5 however progresses you to the next level of the world. Repeating this process has you beat the world and once you've defeated all the worlds in the area usually a boss world appears. After you've defeated the boss world, you are then able to go into the warp hole and repeat the process until you've beaten the game.
Arena: It comes with the following modes:
Ranking which is basically "battling" Coms. It lets you choose whether you want to fight your characters over and over until the time runs out making the new competitors harder to defeat with each victory. Having the last man standing win with every victory the competitors get harder to defeat. And Finally, having the one who collects the most starts the victor.
Mission try which you choose from a wide variety of missions to perform.
Battle which you fight an enemy once while deciding the time, amount of enemies, and the difficulty of the enemy (ies).
Training which is self-explanatory.
Wi-Fi: Online is a nice added addition as you can fight anyone from around the world. The problem is that it isn't always fair since: A, as stated before the game is unbalanced and B, by now most players are highly skillful. There's also the matter of lag and high ping *framerate drops* which becomes an annoyance, I mean after all the majority of players are from Japan. Even with these faults online is a nice thing to choose when you're tired of fighting the CPU. You can also save your competitors "Rival Data" so you can use his deck during other modes in the game such as Galaxy. This is highly useful since it makes it much easier to know the top tire koma in the game.
Quiz: This is completely useless unless you can speak Japanese so let's pretend it doesn't exist. But just in case you are curious it quizes you on the mangas in the game.
Translating the ImportThis is surprisingly easy since there are many dedicated sites that give an easy walkthrough of the missions and ways of playing. Some even dedicated enough to do pic by pic translations such as
this site.

[SIZE="1"]Thank you site creator! :)[/SIZE]
So if your worried at not knowing how to play it due to Japanese text then have no fear.
ClosingThis game is a must have for DS fans. Easy to pick up and play, lots of fun and depth, and lots of lasting appeal. It may not be Smash Bros. but it is definitely something to take a look at. Get your credit cards, go to yesasia.com, and IMPORT GET!
Gameplay - 9
Graphics - 9
Sound - 7
Lifespan - 10
Fun - 10
Overall - 9.4
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