Like many, I nearly pooped when I saw the rating for Infamous 2 (seriously...how does a game that was widely praised get a LOWER score for improving on an already near-perfect game?). Well, now I understand...I'm at the point in the game where every half hour I'm dropping the controller in my lap and bellowing "WHY!?" Let me tell you...when you fight a boss for the first time, it has that satisfactory feeling that you just kicked its ass and saved the day. Well, Sucker Punch must've wanted that same feeling throughout the game, because you'll be facing against the same "bosses" throughout the game :|. Let me tell you, they are not fun to fight regularly. Yes, it was cool that such an imposing beast took me all my skills and agility to finally put down, but that doesn't quite mean I'd beg to see it again at the most inopportune times.
Let's just say that there's a certain side mission that has me literally eating my own controller: someone must've thought it was either funny or epic to have me take on a helicopter, a huge ass boss that takes me forever to down, and that annoying burrowing thing I've seen in the game at least 20 times already (and yes...20 times I hated fighting this thing) all at once :|. Point is, I lasted maybe 15 seconds...I'm either being shot up by the chopper, or taken down by that teleporting beast while the big guy launches green bombs at me (which I seriously think that's a cheap move...that thing lasts way too long :?)while I'm down :cry:.
Oh yes, I've raged many times when I popped in the game today...I actually agree with the reviewer when he states that it's not fun having to fight these things so many times. Aside from that, the story did keep me glued to my monitor, and unlocking new moves is a blast as always (even though I had to :roll: when I unlocked the "ice shield." You know, the same ability I had in the first Infamous without even the slightest difference in looks?) especially when there's so many to unlock (I do commend the game in giving so many options for each power...I mean, literally anyone would have a favorite towards each one, because they all play out differently). Anyway, that's my major gripe with the game: recycled bosses that are more exhausting than fun. It doesn't sound like much, but when these things slow an ordinary mission down to a crawl (especially in this case, where if I die, I'm forced to repeat this ridiculous guantlet of sadism :evil:.)l, then I do agree that it's worth a deduction in score (maybe not a brutal 7.5, but I'll agree with a 8.5). Although I do have to wonder how many other boss battles in this game will have a dramatic introduction, then I'll have to face another 15 times from then on :roll:. Quote me on it: if I'm at one point going to take on a triple threat of recycled boss battles, I hang up the controller for this game :|.
Load Comments