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DeviousPanduh

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#1 DeviousPanduh
Member since 2011 • 44 Posts

I also use a laptop for gaming. I have a Dell XPS M1530 with an Nvidia 8400 graphics card. It's the card that came with the computer, but I can run Oblivion IV: The Elder Scrolls on the highest graphics. I honestly don't know much about computers, graphics cards in particular, but I'm pretty sure you can buy a new graphics card and have it installed in your laptop. I think. I've never played morrowind, but I can tell you that the graphics are not that good, so I'm sure your laptop will be able to run it.

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DeviousPanduh

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#2 DeviousPanduh
Member since 2011 • 44 Posts

What i want as an idea: More advanced physics. I want a game solely based on physics. Make the game use motion as you weapon. Make it so precise, so amazing, that it will revolutionize environmental damage.kris9031998
What the Sh*t?

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DeviousPanduh

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#3 DeviousPanduh
Member since 2011 • 44 Posts

I'm sorry that I can't explain this better hahaha. I keep thinking about it, but it's hard to put into words. But i'll try...

So many people complain about getting their kills stolen nowadays. This would eliminate getting your kills stolen, but it wouldn't eliminate the need for teamwork. It would make players have to get better, they won't be able to sit back and pick off weak players. You would have to get better in order to take someone out 1v1 with full health. And you would have to be more cautious at all times because you would never want to be shot first. You would never want to be the one to get shot first. Cause if you are the first one to shoot then he has to shoot you 4 times before you can shoot him 3 more times. Landing the first shot will give you better odds every time. People nowadays are just storming in rooms with no regard for how many enemies there might be. They just try to get lucky and pickoff enemies that already have less health by either A) spraying like crazy B) nade spamming just to pick off a couple weak people. But idk...maybe it's not such a good idea.

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DeviousPanduh

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#4 DeviousPanduh
Member since 2011 • 44 Posts

Ok i don't particularly care for the concept, but here:http://udk.com/Start making your little game idea and see how it turns out.

ferret-gamer

So I actually downloaded that and now im watching a youtube series to learn how to use it. It doesn't seem like it's that hard.

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DeviousPanduh

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#5 DeviousPanduh
Member since 2011 • 44 Posts

[QUOTE="DeviousPanduh"]

I think I know what people are thinking and it's that this will eliminate teamwork. But it won't really. Idk. I really think this is an idea that could develope over time, but it just sounds crazy right now.

ferret-gamer

The concept does not sound particularly intriguing right now. That said, as i suggested before, download the UDK or another SDK and create a proof of concept of your game mechanic and prove us wrong.

I really have no clue what to do on that website. I know what you're trying to get me to do, but I've never done it before.

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DeviousPanduh

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#6 DeviousPanduh
Member since 2011 • 44 Posts

I think I know what people are thinking and it's that this will eliminate teamwork. But it won't really. Idk. I really think this is an idea that could develope over time, but it just sounds crazy right now.

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#7 DeviousPanduh
Member since 2011 • 44 Posts

I just had what I think to be a really good idea, but for some reason it's not a good idea. Or is it? haha. Okay...here it is...

Let's say we have a 4v4 team deathmatch. I think it will make this easier if I just relate to halo and I'll relate to the folliwing list of players...

Once a player shoots another player then they engage in a 1v1. Other players can no longer shoot the two players that are in the 1v1. So there can be 4 simultaneous 1v1's going on at a time. Once a player is dead then he can wait on a 1v1 to end. If two players that are injured shoot each other then they engage in a 1v1 with the health they have. They do not regenerate health, but they do regenerate their sheilds. So if your teammates are engaged in 1v1's you have time to regenerate your shield. You want to finish players off quick, so they don't have the time to do so.

If you understand how this works then great. Let me know what you think. I just thought of it and said Hey....why not?

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#8 DeviousPanduh
Member since 2011 • 44 Posts

What guilds do you want in Skyrim? I honestly could do without the Fighter's guild unless they revamp it, but then again maybe they'll do something totally different for this one.

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#9 DeviousPanduh
Member since 2011 • 44 Posts

OH...I take it back...what I REALLY want is mustiplayer...to be able to do the missions with friends online, but with the series history I doubt they will do that.

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#10 DeviousPanduh
Member since 2011 • 44 Posts

Companions! Exploring Cyrodil in Oblivion would have been heck of a lot better with followers tagging along. Here's to hoping we see them in Skyrim!

ralph2190
Yeess!!!! I absolutely love this idea.