Dogborn's comments

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Dogborn

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@YouEnjoyMyFluff I heard all the members of Phish would be playable characters

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Dogborn

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1 Billion with this console likely failing in Japan? Good luck M$, good luck..

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Dogborn

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Edited By Dogborn

@racerxgundam Some games don't generate that much demand off the bat but that doesnt make them bad games or not worth while to play. Demon's Souls is a great example of that. Outta the gates it wasn't a game that many people even knew about yet it spawned a spiritual successor that, arguably, competed very well with Skyrim.

But thats logic that will end with gaming companies not making shit, it would not be profitable if consistently games/retailers lowered their prices to match gamestops. Gamestop could always be 5 bucks less or what have you and that is enough to have plenty of people pay for that.


If an album was bad enough for me not to pay full price I probably wouldnt even pay a quarter for it, because its that bad. But alternatively, lets say there is an album you have heard and its fucking amazing, and you have the option to buy it full price or for a quarter what would you do? Probably what people who buy used games do, get the cheaper.


But people dont only buy crappy used games, they buy good used games and mediocre used games. They dont pay full price because they dont have to, not because they think the full price is too much. They get the same product no matter what, its just cheaper. And if a company can add value to new games, mad props to them, it is just resources they have to spend to try to keep people from buying used games.


I find it difficult to believe that you could blame a developer for you not wanting a game enough, because gamestop offered their it for cheaper.

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Dogborn

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@racerxgundam I see it as consumers having two options for what is the same product. One costs more than the other, so logically they choose the cheaper one. It's easy to say you did not create the demand, but if a person buys a used game for 5 bucks less its hard to say the demand wasnt high enough, you bought the game, just slightly cheaper to save on cash.

I said companies not the industry. The industry has clearly grown substantially and thats undeniable but there are companies who could have POSSIBLY done better if it werent for used game sales.


What M$ is doing is very rash and not subtle at all and I agree they have no right to impede that because I do enjoy my physical disc and I dont like the idea of how they are shifting to a software model of essentially licensing games out like its an app. Yet for me, I do think its kosher for developers and publishers to get something for a used game sale. Personally, I have stopped buying used games so I know I can directly support the companies who created it. In my experience with people who buy used games they do so in bulk. Where I may spend 60 to get a single game a friend may spend the same thing and get 3. Even if most of the money goes to the publisher it at least is my way of communicating to them "hey this developer made a game that I enjoy enough to buy, be sure to publish for them again so they can keep making games" and that is a message I think that can get lost through a company like gamestop.


I am not saying eliminate used games, there existence doesnt bother me nor do people who buy them. Like I said in my first post, I think within time gamestop will have to change how they function to continue being successful. and yes that is why people are complaining now thats frustrating

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Dogborn

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@Lacarus @SSL_Syn Which is true, but developers also get bonuses for games that sell a good amount. Sure perhaps not every used copy sold is a new lost, but on that same note you know there are people who only buy used games, which I think is just irresponsible. It's comparable to music, theres the artist, then the record label. If you torrent the music both are going to be unhappy even if it wouldnt have been a guaranteed sale otherwise.


I think at this point we may just have different views on how used games affect the industry. But for me the bottom line is used games, in one form or another, prevent companies from expanding/growing. Who's to say how many times a single used game will be bought and sold. Also smaller companies in general get hurt more by companies like Gamestop because their titles can end up being very cheap very quickly which is partially why there is such a huge gap in games between the AAA and the indie. There really isnt much in between

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Edited By Dogborn

@Lacarus @Dogborn @SSL_Syn I know the difference and there is no confusion. You just ran through the process of why developers wouldnt like used games, because publishers wont like it and thats enough for developers to be salty about used games because of the implications it can have for them ( as you said, they go bankrupt) . It's money publishers aren't getting so its support that developers aren't getting. Its cyclical.

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Dogborn

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@SSL_Syn @Dogborn Sure, but its only a matter of time before gamers in general forget how awful it is that they can't always buy used games and Sony/Nintendo will pick up on that. They aren't going to want to be the 2 companies that there are used games for, developers wont like that.

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Edited By Dogborn

Gamestop is gonna have to come up with a new business model if they want to succeed in the next cycle of consoles

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Edited By Dogborn

Its just funny that they had to point this out after they realized the xbox one event might not have gone off with everyone being "happy"

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Dogborn

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I really hate the excuse of "when the internet goes down so does netflix and sh*t and your used to that right? so deal with it." I want my system to do essentially everything it possibly can while offline and it just sounds like I'll have an epic VCR paper weight in the internet does go down. Boo

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