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Dorje_Sylas

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#1 Dorje_Sylas
Member since 2006 • 25 Posts

Whichisalogictrap.Ifyoumakebadgamesthatdon'tsell,andseeitasjustificationnottomakegoodgames,thenit'sanoduhmoment.

IputitdowntothelackofIndiesupportfortheWii.Nintendoreallyneedsto get the Indie developer kit line going. Since it seems most of the current development houses see the Wii as PS2(cutting costs to make games for the PS3) port dumping ground its going to take some new hotshots to up the standards.

Who's looking forward to Sam and Max for the Wii? I know I am. Yay return of the Adventure type games!

There really are two levels of Wii games. There are the $25 - $30 lightly entertaining games. Then there are the serious $50 - $60 ones. It is unfortunate that many of the lower end games are being price as upper end, when they really shouldn't.

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Dorje_Sylas

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#2 Dorje_Sylas
Member since 2006 • 25 Posts

It seems in my Wii circle we are split 50/50 on Auto or Manual. Auto isn't just for people with littleexperience with Mario Kart, on Auto guy contends it drives 'more' (in that cartoon-unreal fashion) like an actual car.

Personally I prefer Manual for the speed boosts as I tend to end up trailing in 2nd or 3rd, only zip ahead for the 1st place finish. I also have had a bad time cornering using Auto (start to soon and hit walls). I'm just so used to drifting in SNES and N64 Karts, although some of the new karts have crazy tight turning anyways.