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Dr4goNPL Blog

Wii! We have a Revolution!

Nintendo has renamed its newest next-gen console from Nintendo Revolution to Nintendo Wii. Anyway, GameSpot hasn't changed the name of Wii's section(it's still Rev). Changing the name of one of better consoles announced sounds badly. It would cause chaos and some players would ask: "Wii? What's this? But where is Revolution?". Nintendo should rename it back to Revolution. Dr4goN

Counter Attack: "Would you like to join my Guild?"

It's 28th of April 2006. Guild Wars Factions release day. For many people who played Guild Wars since 2005, it's good. But I'm playing GW since March this year and I was punished plenty of times. Now I'm going to make some big cash and buy GWF ASAP. There is one question: Why should I buy Guild Wars and Factions, even if Factions is stand-alone addon? Because of numerous reasons: 1. Both games are great and it's good to have them in your collection. 2. You can transport your character from Tyria to Cantha and other way around. 3. You have six(6) slots for your characters instead of four(4). 4. Many improvements and many players. 5. Two new prophecies: Ritualist and Assassin. 6. You can make alliances with your friends' guilds. Buying GWF is considerable but not important. You can play normal Guild Wars as long as you want. GW servers will not be down because of still growing number of newbie players. I recommend you buying both Guild Wars and Factions, but if you don't want to buy one of them -- then it's your right. And don't ask me to join your guilds. I'm currently in one. Dr4goN PS. In next Counter Attack you will read about: I don't know :)

Sacred 2 Seraphim Wallpaper!

WOOHOO! Ascaron Entertainment has shown the world some info about Sacred 2! Check this out! There is a Sacred 2 section on Sacred/Underworld Official Forums! Also, you can get thumbnail of May issue of German GameStar! And, best for the last! German GameStar's May issue highlights! There is a short sequence showing early version of second installment's Seraphim in action! Dr4goN PS. I'll be givin' ya more infos when I get them!

Counter Attack: Piracy and Warezing

Here's the newest Counter Attack. The lead topic is: Piracy and Warezing. The major question is: Why people(or groups of them) warez games? Because it gaves them FUN. It is nice to see that StarForce in the newest game has been cracked. But it's not nice to see that millions of users download it. It's illegal and both of publisher and developer has unbelievable loss. There is special software that protects game from being cracked like SecuROM, StarForce(the best one of them -- it's hardest to crack/emulate) or Safedisc but it's only a matter of time for potential cracker to bypass it. But the most important matter is: "How much time does he need to do it?" If cracker wants to emulate protection like StarForce, then he needs up to one hour. But if he wants to crack it by using reverse engineering method then the time goes up to even one month. Most of 2005's and 2006's hits have weak protection or they aren't protected, like The Elder Scrolls IV: Oblivion -- it has only a DVD check protection, which was cracked in it's release day. Warezed TES4 has been released one day BEFORE it's official release day -- or Quake 4 -- it has the Safedisc protection. Other case is MMORPGs' protection. These games which have account activation by CD-Key(like Guild Wars) are extremely hard to crack because there are zero chances to generate correct serial number. Most of these "small scale" games like most titles from PopCap Games have special patchers or casual cracks. Crackers often code serial number generators called "keygens" or "keymakers". You might ask: "So why should I protect my software, if it will be cracked sooner or later?". It's worth doing because you delay the release date of warezed version. More complex protection = harder protection to crack. In third issue of Counter Attack you will read about: Why it's good time to buy Guild Wars and Factions. Dr4goN

Counter Attack: End of single player gaming?

Eight days after newest Freeplay I decided to write an article about the same case as the latest Freeplay. I mean the end of single player mode in RPGs. I think that MMORPGs are growing in number and strength. Great games like World of Warcraft, Guild Wars and Silkroad Online were a good example of what can happen to old and good single player role-playing games. But games like Sacred, The Elder Scrolls, Final Fantasy (up to tenth installment of it) and Gothic series AREN'T MMOs! These games are a flashy segment of this genre. These series like Diablo or Heroes of Might and Magic or even S.T.A.L.K.E.R.: Shadow of Chernobyl have implemented multiplayer mode, but they are not MMORPGs! Bethesda Softworks would never implement multiplayer to TES because items are placed automatically. There are no "random item generators" or something. That's why Oblivion and Morrowind cannot be MMOs. Ubisoft and Nival Interactive decided to add the multiplayer mode to HoMMV, but will this do a mix of RTS with MMORPG? No! Etherlords II had the multiplayer mode implemented but it didn't made an MMO from it! I think that GameSpot's problem is that there were too small number of single player RPGs released in last five years, isn't it? Dr4goN PS. In next Counter Attack you will read about: Piracy and Warezing.
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