Dragon5-1's comments

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Dragon5-1

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Edited By Dragon5-1

@Stealth_Knight_ It's a perfectly logical assumption seeing that it says 'mobile', not portable, and that it comes at the end of a trailer for another iOS game. Either way I'd be happy (It's my favourite of the series), but they do have evidence for the iOS release.

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Dragon5-1

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@tetrim Yeah, F.E.A.R can do that to a man...

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Dragon5-1

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@J4m3sR4n0r72 @Reuwsaat @WhiteStormy @orocket333 @SciFiCat @PortalJumper93

This might be the best thing that has ever happened in a comment thread.

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Dragon5-1

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@alvarokike YES. You win one internet.

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Dragon5-1

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@electro57 @brxricano A few years ago, I was all for it. Then DB Evolution happened, and I never want to see a live-action anime adaptation again.

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Dragon5-1

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@ebonized My argument is that the RPG segment is not as strong as a full-fledged RPG due to the hinge on social activity/teamwork and the problems that brings. Also, no, not all MMO's are RPGs. Planetside 2 comes into mind.

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Dragon5-1

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@Deathfish69165 @ivanmallia

Who said we were talking about ME3? The Last Story was up there, dude.

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Dragon5-1

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@AwsomeZ101 @NTM23 @Kingjames11

Oh, that's how it works? Huh. That's actually pretty smart. But if Mass Effect can count as Space Opera (And is marketed as such), then so can the Halo games.

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Dragon5-1

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@NTM23 @Kingjames11

Definition of 'Space Opera': a subgenre of science fiction that emphasizes romantic, often melodramatic adventure, set mainly or entirely in outer space, usually involving conflict...(Source: Wikipedia)

Conversly, 'Hard' SciFi has explanations that can be grounded in hard science, a la Arthur C Clarke, not Star Trek. Halo shies away from explaining a lot of the technology (Slipstream, I'm looking at you), and since it is a conflict-driven plot it is considered a Space Opera. An example of hard sci-fi in fiction would be Asimov's Foundation books.

Now you know, and knowing is half the battle.

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Dragon5-1

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@Gama_Forever @clookoo213 @thereal-15-cent

Yes, yes it is actually. Three words:SYSTEM. SHOCK. TWO.

While you could argue that it was an 'open world', multiple path choices does not equate to an open world. For more information, see Duke Nukem 3D. How is it that companies were doing it right BEFORE I WAS EVEN BORN IN SOME CASES and yet the 'Modern' ones, with all our technology and disk space, can't?

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