@Stealth_Knight_ It's a perfectly logical assumption seeing that it says 'mobile', not portable, and that it comes at the end of a trailer for another iOS game. Either way I'd be happy (It's my favourite of the series), but they do have evidence for the iOS release.
@ebonized My argument is that the RPG segment is not as strong as a full-fledged RPG due to the hinge on social activity/teamwork and the problems that brings. Also, no, not all MMO's are RPGs. Planetside 2 comes into mind.
Oh, that's how it works? Huh. That's actually pretty smart. But if Mass Effect can count as Space Opera (And is marketed as such), then so can the Halo games.
Definition of 'Space Opera': a subgenre of science fiction that emphasizes romantic, often melodramatic adventure, set mainly or entirely in outer space, usually involving conflict...(Source: Wikipedia)
Conversly, 'Hard' SciFi has explanations that can be grounded in hard science, a la Arthur C Clarke, not Star Trek. Halo shies away from explaining a lot of the technology (Slipstream, I'm looking at you), and since it is a conflict-driven plot it is considered a Space Opera. An example of hard sci-fi in fiction would be Asimov's Foundation books.
Yes, yes it is actually. Three words:SYSTEM. SHOCK. TWO.
While you could argue that it was an 'open world', multiple path choices does not equate to an open world. For more information, see Duke Nukem 3D. How is it that companies were doing it right BEFORE I WAS EVEN BORN IN SOME CASES and yet the 'Modern' ones, with all our technology and disk space, can't?
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