Wow, it's been a while since I've posted on here. I suppose that, as only a casual gamer, this site isn't really much for me; in addition, I really lack the consistency to keep up any kind of blog. Neverthelessssss, in Florida with nothing much better to do, I'll summarize some of what I've seen over the past few months.
Games:
Supreme Commander - just bought recently, haven't had much time to spend with it yet. Nonetheless, it is by far the most complex real-time strategy game that I have ever played. Indeed, the game plays almost exactly like a war simulator, in contrast to the abstractions found in most other RTS games. Not recommended unless you have a lot of experience with RTS and really love realism. The artwork is unremarkable, the story is mediocre, but the game interactions make it extremely interactive if you can figure them out.
Company of Heroes - another RTS, but one I have had for a while. A good multiplayer game of CoH is the most satisfying experience I have ever found on the computer. Unfortunately, because of Relic's abominable online service, only about 5% of games end up being good. It's a testament to how fun this game is that I was willing to spend hours and hours searching for a game online that would work; it's a testament to how bad the matchmaker is that in those hours I might only play 1 or 2 laggy and ultimately poor games. Still, for fans of the RTS genre, I cannot recommend this game too highly. The artwork is simply amazing, and the particle effects are gorgeous. These are backed up by solid, dynamic gameplay that also has a lot of emergent moments. And maybe your computer will work better than mine on Relic Online.
Titan Quest - best game of this type since Diablo. If you were a fan of the latter, buy this game now. It is really a good, solid game that is long and satisfying without ever becoming horribly dull. The skill system also allows for a lot of customization, which adds replayability. The artwork is nice, if not awe-inspiring. I do have 2 main complaints. First, it's WAY too easy to get money. Enemies drop loot like there's no tomorrow, and almost never did I find myself short of cash. Second, while I hesitate to call them "exploits", there are tricks that can be utilized that don't seem quite fair. The medusa boss was far beyond my power, but by running around in circles and avoiding her attacks for about 25 min while my health regenerated time and time again, I was able to defeat her. It didn't feel very satisfying. Both of these, though, are kind of nitpicky complaints against an otherwise excellent game.
Rise of Legends - another RTS (sigh). A sequel, sort of, to Rise of Nations, but very very different. The territory system is retained but doesn't have nearly as much importance. And honestly, the wars never seem to have quite the intensity that the fights for cities could in RoN. It does have several improvements. All of the sides are very different, there are a lot of unique units, and the artwork is almost worth $50 all by itself. It's kind of a trade-off. Some people who like RoN will not like RoL and vice-versa. I didn't like RoL very much when I first played it, but the second time around I appreciated it much more. It can't repeat the success of RoN, but it does create something new that many will find just as satisfying. Recommended if you like RTS games a lot.
Books
Grendel, by John Gardner - I doubt very many people alive today have read this book, which is kind of a tragedy. Based (very loosely) on the epic poem Beowulf, this account of the monster Grendel's view of the conflict is no childish "monster" book. The plot in the book is very secondary to the philosophical themes developed during the novel. The story is thick with nihilist and existentialist tones, and a few passages even deal directly with philosophical definitions and terms. Nevertheless, they're woven well enough into the story that it's not horribly confusing or didactic. The book also develops mood very nicely. While reading this, I really felt drawn into a nihilistic, nightmarish vision of reality. This certainly isn't a very happy book. The ending, despite multiple re-readings, was still a bit confusing. While it does match the ancient account of the story, the philosophical themes are never wrapped up very satisfactorily. This might have been done intentionally to heighten the nihilistic mood, but if it was, I wish it would have been a bit more direct. If you enjoy philosophy, or have ever felt somewhat nihilistic, READ THIS BOOK. I don't know if I'd call it life changing but the ideas are extremely interesting.
100 Years of Solitude, by Gabriel Garcia Marquez - Wow. I was kind of skeptical of this book at first, because it had been selected by Oprah's Book Club. But the fact that it got this kind of attention should not lessen its own merits. The New York Times book review says this should be "required reading for the entire human race". I would have to agree. At the very least, it's required reading for anyone who aspires to write any work of fiction. This novel is an absolute masterpiece. The prose is deceptively simple, because it tells fairly directly and is almost entirely plot based. But once you get used to the style, this only serves to highlight the lyricism and storytelling genius of the author. The miracle of this book is that its ideas are universal even though the prose never speaks of abstracts, almost always restricting itself to telling what happened. It also captures excellently the mood of its setting; if you've never read anything by a Latin author before, this is an excellent introduction to their literary tradition. A truly timeless selection. At times I felt cheapened because I knew so many other people were reading this book at the same time; don't let your pride dissuade you from reading what may be the best fiction work of the 20th century.
Have to go now, will try to review films at a later date.
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