A world first known to us by Halo: Fall of Reach novel that was a trilogy pack of Fall of Reach, The Flood, and First Strike. A world like many human colonies was glassed by the Covenant. We knew it fell. We just didn't know what it was like to be there when the world burned... until now because of Halo: Reach.
In solo mode, you become the newest member of Noble Team. Referred first only as Noble Six. Its clear from early chatter that your record is debatable. Noble One aka Carter is glad to have you so that now his team is back to six with you on aboard. Kat is less than enthusatic at first anyway. Jun and Jorge definitely appear to be more welcoming than Emile, but given that the guy has skull paint on his visor... I wouldn't expect him to be your pal.
However when it comes together the six are a squad to be reckoned with.
It was said Spartans were never listed as KIAs because Spartans don't die. If only that were true. Of course I'm paraphrasing something Dr. Halsey spoke of in different ways both in First Strike and in Ghosts of Onyx.
Repeatedly I found Eric Nylund's Halo novels and stories to be the universe immersing tales that take you beyond the games. Now with Reach it comes full circle... literally.
Something from the opening cut scene left me with this feeling of dread and excitment. The SPARTAN helmet on the charred surface of Reach. At first I didn't realize it was mine or rather my version of Noble Six's helmet.
It was then that I started to suspect that my character wasn't going to make it off Reach.
What I didn't expect however was everything else that happen before it got to that moment nor what happen after.
Live the Fall... Reach maybe over... but the battle has only begun.