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My first disappointment of the year

Machinarium

Some days ago I was writing about how happy I felt after having finished Tales of Monkey Island, a game that reminded me of the Golden Age of adventure games. I was so satisfied that I decided to choose another graphic adventure (which by the way has been receiving great critiques) as my next game to play: Machinarium.

First of all, it's interesting to mention that in the gaming world a new phenomenon is happening: due to the conception that videogames are art, an indie panorama has emerged, not so different to that that we already had in cinema, or music: games with low budget that may lack of spectacularness in exchange for other unusual aspects. These unusual aspects are usually aesthetic, and that's the reason why we have recently seen different indie games with the same look, which may remind us of the New Age. Machinarium is the epitome of this movement: an impressive artistic design, a mediocre engine and the game itself doesn't offer anything new.

The first time you play the game, you'll be impressed by how great it looks, the impressive level of detail, the amount of work put in the animations and how charming everything looks. After some minutes, you may even like the game: you have only faced two or three puzzles that consisted in combining some objects in your inventory. Then, you may encounter your first actual puzzle, which will probably be easy and even fun.

But that puzzle will only be the first of more than a dozen, that will increase in difficulty, which will be proportional to your frustration. As I said, this is nothing new. Machinarium can be considered as a revision of the game Gobliiins(1991). At that time, the was defined as a "succession of puzzles with not too much sense lacking of dialogues". How ironic. That defines what I think of Machinarium.

The first problem of this puzzles is that we have been solving in (bad) graphic adventures for quite some time. The second problem is that they don't have any connection with the actual story of the game. This certainly won't help increasing the fluidity of the game and our empathy towards it.

I won't identify the length of the game as a problem. It took me roughly 5 hours to finish the game and, to be honest, I just wanted to forget about all those puzzles, see how the story ends and move on. An ending that, by the way, was disappointing.

This game could lead to an interesting discussion about the indie movement. It looks like indie games are becoming like indie music: hype lasts for some months, nobody can question these games without the risk of being called "insensitive" by those who praise their originality... and after some year nobody will remember them. By looking at how these games are now famous and standard, we can only confirm that indie videogames have became mainstream.

HELP: What PS2 game should I play?

I have a lot of PS2 games that I haven't started or finished yet. I have stopped playing PS2 for quite some time because my console is at my holidays' house. But now I've discovered PCSX2, which is an emulator for PC, and I've seen that my computer can run all the games smoothly. So, I've taken a look at my Backloggery lists, and this are the games that I haven't finished yet that I found more attractive...

  • Dragon Quest VIII: Journey of the Cursed King
  • Final Fantasy XII
  • God of War
  • Jak 3
  • Kingdom Hearts II
  • Psychonauts

Which one(s) can you recommend me to play first?

Thanks

Tales of Monkey Island: Finished

I've just finished the 5 chapters of Tales of Monkey Island. And after doing so, I couldn't say anything but ask: where has been hiding creativity in graphic adventures in the last decade? And humour?

Of course, I've enjoyed both seasons of Sam & Max too, and now I'm thinking about playing the Wallace & Gromit games too. But seriously, Tales of Monkey Island made me remember those good old years, where I always had a great time in front of a computer screen, following a great history, thinking and having fun at the same time.

Tales of Monkey Island is as fun as any of the Monkey Island games that we loved, which is nearly as fun as any game can get. But at the same, everything that you do in the game is logical. This doesn't mean that the game is easy, though. However, if you don't know how to continue in the game, and you decide to consult a walkthrough or listen to Guybrush's advice, you'll say "why didn't I think of that?", because it makes perfect sense.

I've found what I loved of this genre when this new decade starts and it's been hiding for the entire past decade. I find it ironic. Will we see a rebirth of the genre? I hope so.

And by the way, the next game on my list is another graphic adventure: Machinarium.

PS: Thanks, TellTale.

The Lair of the Leviathan

Ferocious manatee

I have just finished this awesome little game, the third instalment of "Tales of Monkey Island". The best game of the series so far, with the comeback of one of my fav characters in the saga (I won't spoil who in case you want to play the game, which I strongly advise you to do). Oh, and did I mention how adorable manatees are?

It gets a 9/10 from me, and looking forward to play the last two installments of the series.

My Best of 2009 Awards

Making this list led me to realize that I haven't played more than 5 or 6 really good games this year, which monopolized this edition of the Best of Awards. But overall I think it was a really good year for videogames, with great games being released in all platforms and with a more than interesting future for 2010.

Most Surprisingly Good Game: Plants vs. Zombies
Best Story: Resistance: Retribution
Best Graphics, Technical: Uncharted 2: Among Thieves
Best Graphics, Artistic: Machinarium
Best New Character: Morgan LeFlay (from Tales of Monkey Island)
Best Atmosphere: Batman: Arkham Asylum
Best Original Music: Patapon 2
Best Sound Design: Killzone 2
Best Voice Acting: Uncharted 2: Among Thieves
Best Use of a Creative License: Batman: Arkham Asylum
Funniest Game: Plants vs. Zombies
Best Competitive Multiplayer: Killzone 2
Most Improved Sequel: Killzone 2
Best Boss Fights: Batman: Arkham Asylum
Most Memorable Moment: Train Sequence (Uncharted 2: Among Thieves)
Best UK-Developed Game: Batman: Arkham Asylum
Best Writing & Dialogue: Uncharted 2: Among Thieves

Best Action/Adventure Game: Uncharted 2: Among Thieves
Best Fighting Game: Tekken 6
Best Platformer: LittleBigPlanet
Best Shooter: Killzone 2
Best Sports Game: Tiger Woods PGA Tour 10
Best Strategy Game: Plants vs. Zombies

Best PC Game: Plants vs. Zombies
Best PS3 Game: Uncharted 2: Among Thieves
Best PSP Game: Resistance: Retribution

Game of the Year: Uncharted 2: Among Thieves

I'm back (again)

Yeah, it's been a while since my last post... but now I'm back, and I while try to write here as often as possible...

Of course, a lot of things have happened. I keep playing PS3 and PSP, and now that I've bought a decent laptop, I plan to start playing PC games again. And what a better way to start than playing Crysis... This laptop can run it with high detail, which is more than enough for me. I'll post some screens later.

Regarding PS3, in the past weeks I've been playing mainly Uncharted 2 and Batman: Arkham Asylum. Two great games, which I've beaten and now I'm trying to achieve as many trophies as I can.

By the way, another that I'm playing and that I recommend to everyone is Plants vs. Zombies. What an underdog. I didn't expect this game to be that good and addictive. Seriously, give it a try.

I don't know anything about Mixed Martial Arts, but...

I love the UFC 2009 Undisputed Demo.

Probably it is because of the graphics, the atmosphere, the animations, the detail of the characters, the realism... but this is one of those demos that can keep me playing for hours.

I don't know if I will buy the game. I didn't have so many games still to play and so few time available, I would consider buying it. However, the demo was a great surprise.

Best Trophycard so far

I've been testing a lot of websites that offer Trophycards. Some of them are automatic (such as PlayStation.com or Playfire), and support a lot of nice features.

However, I strongly recommend you http://ps3trophycard.com/. It also updates automatically, and it has the best characteristics of each of the websites I mentioned. It shows, the number of trophies you have, your last trophies, your country, your ranking, your PSN avatar...Additionally, it doesn't request your PSN password or e-mail, just your ID.

This is an example of my Trophycard. You can see that the background is from the game that your last trophy is from.

enzolake

Yeah, it's been a while

Yep, today I've realised that my last blog entry is from February 7... 2008. So I've proposed myself to start writing this blog again, to share my ideas about this industry, videogames, and whatever I find interesting.

Today I'd like to show you what videogames I have for the PlayStation 3. I bought the consoloe some time ago (April-May 2007 I think), but I've never told you so much about it.

My PS3 Collection

Right now, I'm playing Killzone 2, LittleBigPlanet, Tom Clancy's EndWar, Tiger Woods 09 and Resistance 2. The last game I bought was Killzone 2 and I'm really enjoying it. I've just finished the game without dying and reached the General rank online. I (just) have to finish the game on Elite mode and get the weekly ranks to achieve the Platinum trophy.

What do you think about my collection? What games would you add?

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