EnzoLake / Member

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Tales of Monkey Island: Finished

I've just finished the 5 chapters of Tales of Monkey Island. And after doing so, I couldn't say anything but ask: where has been hiding creativity in graphic adventures in the last decade? And humour?

Of course, I've enjoyed both seasons of Sam & Max too, and now I'm thinking about playing the Wallace & Gromit games too. But seriously, Tales of Monkey Island made me remember those good old years, where I always had a great time in front of a computer screen, following a great history, thinking and having fun at the same time.

Tales of Monkey Island is as fun as any of the Monkey Island games that we loved, which is nearly as fun as any game can get. But at the same, everything that you do in the game is logical. This doesn't mean that the game is easy, though. However, if you don't know how to continue in the game, and you decide to consult a walkthrough or listen to Guybrush's advice, you'll say "why didn't I think of that?", because it makes perfect sense.

I've found what I loved of this genre when this new decade starts and it's been hiding for the entire past decade. I find it ironic. Will we see a rebirth of the genre? I hope so.

And by the way, the next game on my list is another graphic adventure: Machinarium.

PS: Thanks, TellTale.