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Finally, a Sins Win

I finally got around to winning a game of Sins of the Empire! It felt rather good really to finally win one. And I will probably blog a lot less about it too, which is a victory for anyone reading thisdrivel :)

I sent scouts out and had the luck of having 1 terran-class planet 1 jump away. The computer meanwhile had 2 terran class planets, both 2 jumps from his home world. Each planet would have a good sized defensive fleet - hopefully enough to slow him down.

I took a couple of asteroid class systems to build up my carrier's crew and then launched my assault on the Terran-class system. It was a smooth win, with only 3 frigates getting blown away. I built replacements and then some and rushed down to grab a pair of choke points, taking a desert system as well as 3 asteroids.

From here I built a secondary fleet the colonize 3 or 4 systems that I had skipped while dropping in defenses. I was running a fairly balanced research mode, half in civ and half in military knowledge but finally poured the money and crystals into military research. Once I got a three types of cruisers researched, I assembled a monster fleet, sent out the scouts and hammered a Terran-class planet into submission.

From there, it was inexorable. I had caught the PC on a civilian research binge and his military research was behind mine by way too much. The lack of cruisers and the swarms of fighters I fielded was over-powering.

On to the next playable race, I suppose.