After watching 3 DVR'd episodes of Modern Family with my wife and daughter, I rolled up my sleeves and returned to Sins of a Solar Empire.
To make a long story short, I invested heavily into missile frigates and the AI countered by building gobs of light carriers; missiles are not so good against fighters and bombers. It was a monster of a battle, but the AI did extremely well and I resigned as the bulk of his fleet was intact while mine was reduced to ashes.
I did get the military tree maxed out for TEC and got to play with a few new weapons. Finally getting to a mega-battle was cool to watch, even if I did go down in flames. The lesson learned is that it would be smarter to build a balanced fleet.
Anyone reading by now is probably wondering why-oh-why is he bothering with Sins. Well, it is a complicated answer. At the core of it, I realize that RTS games have been probably my least played genre and playing a highly rated RTS seems like a good way to get that loving feeling that I once had with Command and Conquer back. I am also really interested in playing Elemental, which is also a RTS by the same company, so getting up to speed with Sins seems like a good way to expand my genre knowledge while preparing for a title that I genuinely want to play.
Whew! Way too long an explanation.
Anyhow, I will eventually play a game to win. One day I will not stop and turtle as I explore and learn about the technology tree. But lessons learned are good ones and I still have 2 other races to explore...