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Time Travel Back to 1994

I picked up Dungeon Lords: Collector's Edition and fired it up for maybe 30 minutes.

My gosh, this game is sooooo old school. Creatures make a sound unique to them. They drop loot unique loot (bats drop bat wings, rats drop rats tails), and have there own attack animations. It has been YEARS since I have seen this kind of game play and it was once very common.

And the character models. Wow, just wow. They are also pretty old school. Even the artwork was done by people that are doing it because they love it - and clearly are not professional artists. I am not being mean here - it is just an observation that the only professional art appears to have been the box art. I mean, hey, some of the install art has little V marks to denote stuff like ankles.

Anyhow, I am intrigued by the lack of maps, player aids, quest icons, or any of that modern stuff that I have become oh so accustomed to having. It has been a long time since I have tried an RPG that lacks helpful extensions and will be interesting to at least tinker around with it.

Yes, it could all go horribly wrong, but if I quit playing, no big deal - it is a $5 game.

EM