FetusZero / Member

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Bugs #1

First of all, Simon, yep, I'll do overtime and stuff at work to afford my PS3/MGS4 bundle lol. Unfortunately overtime for today (Saturday) has been canceled because there weren't enough people that accepted to come in..we were like only 3-4 people who accepted lol. I'm still working Monday though, which is a holiday.

Now, why the blog is named Bugs is because lately, as some of you know, when playing games at home, finding bugs has become one of my goal. Yep, it's true. Whenever I play a game I just try to find bugs at the same time. I don't do it the same as I do at work since at work my primary goal is to find bugs without any other goals, while at home, my primary goal is to play the game with finding bugs coming in second. It's just stronger than me, I can't play a game without at least finding one bug lol.

I'll list a bug I found for each game I am currently playing, which are Crisis Core: Final Fantasy VII, Silent Hill: Origins, Rock Band and just for the hell of it, I'll add a major bug I have found (and already told you guys I think) in Metal Gear Solid 3: Snake Eater. Some of these may have been told elsewhere or something, I don't know, but I didn't check for this. Sure thing that I know is that the one for Crisis Core doesn't appear in the "Hints & Cheats" section of the game on GameSpot, although it would be to the advantage of people if they knew it (if they don't know it already). I just love finding them lol. To say I used to resort to websites to know the glitches/bugs of a game, not anymore!

Crisis Core: Final Fantasy VII

Those of you who have played Crisis Core probably found this bug, if you haven't, you'll probably use it to your advantage lol. In the game, in the menu when you are at a save point, you can choose what are called "Missions", which are basicaly small missions where you proceed through a path to fight an enemy at the end and collect an item, materia, equipment, etc. But before getting there, there are these "rooms" which are basicaly larger than the hallways and you pick up a fight at each of these rooms. Basicaly the bug is that if you walk along/against the walls instead of walking straight through, the fights do no trigger and you can just get to the end of the path without triggering any of the fights making it easier to reach the enemy that you have to defeat to accomplish the mission. It's actually very useful when you get hard missions against powerful/tricky enemies.

Oh yeah, stupid and obvious, but at some point Zack is searching for a little boy and when he describes the boy to people he says "bla bla yea tall" (the bla bla is because I don't remember what he says). Yea tall? What is that even suposed to mean? Wouldn't it make sense if you said "that tall" or something? So obvious to your eyes that I even wonder why it is still in the game.

Silent Hill: Origins

That ones a little bit harder to reproduce, but hell. Sometimes when you'll walk through a door which leads to a hallway with a restrain area for the camera to move, the camera will be right inside your character's head and it'll look weird, very weird. Actually, the first time it happened to me, I actually got really REALLY f****** scared because I thought it was some kind of ghostly monster and that I would die, but nope, it was just the camera being right inside the character's head.

Rock Band

Not hard to do, anyone who has played the game in multiplayer be it online or with friends at home has probably seen it happened, but the "start power" thing in Rock Band, when playing in multiplayer, will take some time to take off. Like, you hit all the glowing notes, and the last glowing note won't give you the power, you'll get the power only 5 to 10 notes further down the line instead. Honestly it really sucks because it usually happens where there are alot of notes which pays off good for your score..if you had the power right where you should. Otherwise, lifting the Rock Band guitar in the air doesn't always activates the power, but that's more like a defect, and yes, it does happen on other consoles, not PS2 only, which tends to get annoying cause you have to resort to pressing select to activate it and you also tend to miss notes when doing so.

Metal Gear Solid 3: Snake Eater

Probably the biggest bug out of every games I just named..probably? Nah, it is the biggest one. If only I could remember the name of the area, but anyway. If I remember well it's when you need to find Sokolov in some sort of building and there's alot of guards all around the building. You know it's that building where you can crawl underneath it and kill rats for food down there lol. Well there's an exit underneath the building (near the trap in the floor) that if you crawl there, put half your body outside and half your body underneath the building and stand up, sometimes you'll get stuck in the wall and unfortunately, there's no way out of the wall. You'll get stuck there forever whatever you do. Whether you crouch again, stand, run, turn in circles, throw grenades, fire bullets, you'll still be stuck. The only way out is to try and kill yourself or simply to reboot the game. That one was found entirely by accident though, and I was pissed all while laughing at it.I actually haven't continued the game after this so far, but at least I beat it once already so it isn't a big lost.

So now you got a pretty good idea of what I do at work, xept that I can't say the ones that I do find at work. One thing for sure is I'll go crazy whenever I get to play Assassin's Creed because apparently it's filled with bugs. Mm.. Blogs like this are fun to write I think I'll make more of these eventually.