Note about my Final Verdicts. They are not meant to be reviews on how you play the game and what its all about. My verdicts always assumes that you know what the game is all about. I always recommend reading GameSpots reviews before reading my own verdicts. Im not here to tell you how to play a game. Im just telling you whats good and whats bad about a game you already know. In this case you can find GameSpots review here
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+ Fantastic oldschool gameplay. Like the lovechild of Probotector and Doom mixed with some heavy duty mech action and 3rd person shooting. You blast your way through tons and tons of enemies, never letting go of the shoot button and dodging everything that comes at you. Then you finish off with a boss that has 1 or several really obvious weak spots while the clock (your thermal energy) is ticking down. Its really like an old Sidescrolling shooter but in a really beautiful package and I love it !
+ Bosses! They are huge, they are cool, they are challenging and they are a great load of fun. It will be hard for the year 2007 to beat these bosses when we are voting for the years best. They are both huge Akrid and evil mechs and they all have specific tactics to take them down.
+ Mechs! Not nearly enough games have mechs these days. These cool sci.-fi constructions, when made good, like in this game, are so much fun and so cool to look at
+ The game is stunningly beautiful. When Inafune was working with Dead Rising he said he wanted to create something beautiful in contrast to Dead Risings gritty atmosphere and made this huge Snow planet wirh shimmering snow, snowy mountainpeaks in the sunset and huge inside industrial locales. He made "beautiful" looking maincharacters and created miracles with the same engine that was used for DR. The graphics are really well designed and it all looks amazing. Motionfilters and smoke in particular. The environments looks stunning when youre looking at them and the characters feel very alive. It cannot compete with Gears of War on a pure technical standpoint but LP still holds it own thanks to how its all put together and designed.
+ Great environments. A continuation of the previous point. Big snowy fields, mountaintops, volcanic caverns, industrial complexes, Akrid caves, hives and more. They are all really stunning to look at and fight in.
+ The great combination of very japanese Mech gameplay and 3rd person action shooting. Some levels are you in a mech, in a dark industrial building versus security systems and dozens of other mechs and in other levels you are alone on foot on a big snow plain versus a giant worm and snowpirates. LP has a great sense of contrast and it mixes it all together really well.
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- The story dosent deliver at all. Its a catastrophy. All of the cutscenes feels so very very unimportant. It feels like they dont touch on the important things of the story and the conflict at hand at all. The relations between the maincharacters feels extremely pale. There were great potention for really great relations in the story but they go to waste. The cutscenes are poorly directed and not nearly as cool as those in Dead Rising. The characters could have been waay more fleshed out and they could have solved the story in much better ways than they did, now it just felt boring.
- The game is shorter than a drunken dwarf. It is pretty much over before it starts. Now this is a pure run and gun shooter so its not as bad as you might think and you can play it all over again on another difficulty and have just as much as you had on your first time through but its still a VERY short game. If you have problems with short games you might want to stay far away from this one. This one lets you shoot like a madman for a couple of hours and then it stops.
- The game can be very exhausting to play for longer periods of time. This game requires your full attention since every second rockets, bullets and giant bugs will be flying at you from all directions. The moment you let your guard down you are dead. This results in a very exhausting game to play. I never played the game more than 45 min or so in one sitting because after 1 stage my head was pretty much spinning.
- Sometimes clunky and clumsy mechcontrols. I cant help but feel that the mechcontrols could have been smoother on many of the mechtypes. Now some of them are nearly impossible to control. The scooter is the worst example.
- To much smoke. On some occastions there are so much explosions close to you character that you cant see a thing. Nothing, zero, nada and its REALLY annoying.
- The action is really great, but thats it. There is nothing more to get from this game. If you get tired of the action (and the multiplayer of course) there is nothing. No puzzles, no slower portions of the game, no good cutscenes, no change in the pacing at all. this game is pretty much a bomb that explodes and then its over.
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Final Score: 8.2
A very solid actiongame with extremely fun bosses set in very beautiful environments. Its extremely oldschool. Something that suits some better than others but I think its just great that a developers such as Capcom have the courage to go down that road. It has its flaws but its a superold concept made with so much style that you hardly even notice those flaws. The potential of this game however is not used to its fullest at all.