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A Zdaemon clean sweep!

Uberdemon (me) scores a good win on E1M9 with a 30 fraglimit (second place had 20, and is a rocket abuser). The server said the map was E1M8, where it looked promising because there were no rocket launchers there. And unfortunately, E1M9 had it. Not only that, but unless you wanted to look "hardcore" with using only a pistol (really that's just suicide), and didn't want to do an annoying platforming sequence to get a shotgun or didn't spawn in the area with the chaingun, using it was encouraged.

It goes against every one of my beliefs as a Doomer, but in deathmatch I was forced to use a rocket launcher. Now that my lag wasn't so drastically awful, I zoomed to the lead (despite coming in about halfway through the match) with picture perfect rocket frags. Before I would lose to rocket launchers because lag would prevent me from dodging them and proper retaliation (from any weapon, really) had a big delay. I must say, using a Rocket Launcher is like scoring a perfect score on your SATs but you just so happened to have a quick glimpse at the answer book a week before. It's a good feeling, because you won, but you don't feel like you completely earned it. Surprisingly enough, it offers a strange sense of satisfaction, but I probably owe it to the fact that a player simply standing there took a headshot from it. The price that's paid for being careless. Standing still in a Doom deathmatch is a surefire way to zoom someone's frag count up by 1.

Luckily I got some nice spawns at the chaingun entrance and managed to pull off an 8+ killing spree (this is a 6 or 7 player match) before taking an unfortunate rocket to the face. I thought it was funny, yet admittedly cheap, when me and someone else spawned at the chaingun entrance, and I took the chaingun, standing on the sprite so the other player couldn't get it. Chaingun vs. pistol. Poor soul didn't stand a chance.

The match played out how you would expect in most online games. The one rocket launcher spawn was of course, camped. And I kid you not, I saw at one point somebody just repeatedly fire rockets into a corridor to get frags. Of course, the easiest way is to wait for him to run out of ammo and then rush him. Which, of course, I didn't have to do. I was behind him. Frags ensued. Skulltag is still way better. And unfortunately, Skulltag leader Carnevil left the project, so unless replacements are promptly performed, Skulltag won't have any updates. And that's sad, everyone I know who played both agrees Skulltag is superior.

So, as it seems, lag is my biggest Doom deathmatch problem. Not overpowered weapons.