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Gamer4535

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#1 Gamer4535
Member since 2008 • 111 Posts

those trophies are awful.

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Gamer4535

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#2 Gamer4535
Member since 2008 • 111 Posts

Holy Crap graphics are amazing :O . Especially when riding the reavers in the forest :O

Whoever says the 360 doesn't have amazing graphics is lying. This and Star Ocean 4 are amazing. Too bad not more devs are pushing the system towards it's limits but instead chooses to create an xbox 1 game in HD .( Ninja gaiden 2 , but it still looks good)

AtrumRegina

yea, this game's graphics are wowing. i wasnt impressed initially but this is awesome.

but i think the game will be good, but nothing i have to play

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Gamer4535

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#3 Gamer4535
Member since 2008 • 111 Posts
[QUOTE="Teufelhuhn"][QUOTE="Gamer4535"]

it's not exactly hard to code.

wiiguyftw



Nope, it's not. However designing complex inter-dependent systems that span multiple applications in such a way that it actually works when you get around to coding it...that's not so easy. :P

...dang, and the best thing iv made so far is a game were you pop 2D bubbles with your mouse and get a point every time you do it....:shock:

you know, something like pong is VERY easy. I suggest doing that if you're stuck on that, lol

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Gamer4535

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#4 Gamer4535
Member since 2008 • 111 Posts
[QUOTE="Gamer4535"]

It's probably the choice of both of them. You know they work together.

But i doubt it. They said "no".

In case you haven't realized it, this generation these have been the exclusive titles from MS: Kameo, Halo 3, Viva Pinata, Viva Pinata 2, Gears of War, Forza 2, Perfect Dark Zero

Notice something? Only two of these have gone (viva pinata and gears).

And you know, considering Gears sold fairly poorly (vs. 5m on 360) on the pc and viva pinata (v 1m on 360) even worse, I doubt it

And This also applies to Halo 3- Halo 2 didnt break 200,000

-General_Ram-

pinata went to PC too.

But i dont see the problem. It isnt available for Nintendo or Sony platforms.....so I dont see the issue.

\I said that in my post. It sold like crap versus the 1 million on the 360
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Gamer4535

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#5 Gamer4535
Member since 2008 • 111 Posts
pretty much like every multiplat- identicial except the ps3 version looked slightly more washed out
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Gamer4535

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#6 Gamer4535
Member since 2008 • 111 Posts
^ why would MS reveal their suprises?
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Gamer4535

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#7 Gamer4535
Member since 2008 • 111 Posts

It's probably the choice of both of them. You know they work together.

But i doubt it. They said "no".

In case you haven't realized it, this generation these have been the exclusive titles from MS: Kameo, Halo 3, Viva Pinata, Viva Pinata 2, Gears of War, Forza 2, Perfect Dark Zero

Notice something? Only two of these have gone (viva pinata and gears).

And you know, considering Gears sold fairly poorly (vs. 5m on 360) on the pc and viva pinata (v 1m on 360) even worse, I doubt it

And This also applies to Halo 3- Halo 2 didnt break 200,000

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Gamer4535

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#8 Gamer4535
Member since 2008 • 111 Posts

[QUOTE="Teufelhuhn"]XNA Game Studio is really cool, but it's nowhere close to something that all "gamers" can use. You're still coding a game from scratch, and making all the artwork and design yourself. Making a full game is a tremendous project that can take a very very long time even when experienced people are involved.

It'll be cool for the average gamer since he or she will be able to buy all kinds of unique indie titles that get put on Community Games, but Ir eally doubt it's going to be anything more than a small perk at best.
wiiguyftw

yea... i guess, maybe just for any gamer who REALLY wanted to make games like me

it's not exactly hard to code.

im only in high school and i know my stuff well.

...might have helped that I took computing in a modern world (aka programming I) and im taking AP Computer Science. I've also taken computer graphics (which is suprisingly enough technically in the art department) but i dont use those (2d ftw!)

--- but seriously, if a gamer wants to make games, just get java, download a sample pong thing, read a tutorial, and youll be good

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Gamer4535

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#9 Gamer4535
Member since 2008 • 111 Posts

[QUOTE="Gamer4535"]*gamers that know how to code and are somehwat decent in audio-visual stuffwiiguyftw

... Yes, however when i used it i had no background knowledege in C# now im pretty good and plan to get a job in this field... have you used it gamer?

Not personally, but I will eventually. I know how to code and Im fairly artistic in both sound and designs, but I've only made a couple of games, none really a progressive type. All are sort of arcade style games, endless things.

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#10 Gamer4535
Member since 2008 • 111 Posts
MGS4 was my favorite MGS actually.
That being said, it's just a game worth getting. I'm not really too fond of the series. I think it's good, but it's, well, as its was rated on gamespot when they were credible, a high AA-low AAA franchise.