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Metroid Prime 3: Review

Well as i try and make a habit of doing...i try and beat a game before giving a review. However there are just some games out there i simply cant bring myself to finish. Metroid Prime 3 just happens to be one of those games.

Well i must say, I was really dissapointed with this game. coming out in the same time frame as halo3 i was all fired up ready for a nice line up of kick ass FPS (FPA with shooting mechanics in metroids case) and well...Metroid fell flat of what I felt was promised. the space pirates just were not fun to shoot. you lock on point at the center of the screen shoot as fast as you can till he dies. not to say halo is any diffrent (line guy up with cross hair and shoot) but the space pirates take so long to kill, i cant enjoy a nice intense battle. im just switching from on to the next jumping back and forth to dodge. It doesnt have the same feel as lets say 3 brutes in halo3 being in the next room. where i shoot at one and it takes cover and i get flanked by one of the otehr brutes and have to quickly find myself some cover. in this sense Metroid Prime 3's Combat falls flat on its face, and ruins the whole experiance for me. Not only is Samus exploring places, shes suppose to be some kick ass bounty hunter, but it feels incomplete and well...under polished.

but i must say the controlls are good as far as the wii is concerned, but its still not up to me feeling in control like with dual analog or mouse/keyboard. i felt like i was playing a game the whole time...not able to get into the game and feel like i was samus.

some of the hints in the game were horrable as well "explosion near its feet might help" (aims rocket hits ground right at feet hitting it with splash...nothing. rolls into ball and lays little bombs heck yeah it worked...so missles =/= explosions?)

some of the puzzles were rediculious as well. it went from trying to appeal to the hardcore crowd as well, as just being stuborn and making things hard to find like a small hole you have to blow open thats on the stairs. so while im looking at the walls i quickly move up the stairs to continue my search and pass the rock im suppose to blow up about 20 times. seriously...they need to think of better puzzles than "find the one rock thats infront of a morph ball tunnel!"

beyond that i cant comment too much...didnt finish the story so i cant talk about that.

Gear box score: 8/10

Delicious score: 5 pieces of cake out of 10

=/ yeah i seriously didnt have fun with game and it felt like a chore playing it at times.