Those are developers, I'm talking publishers who actually sell the game. There are very few left. EA, Activision/Blizard, Ubisoft and TakeTwo are the big names. 4 for a $25 Billion dollar industry is kind of scary.
When you have virtually a monopoly on AAA games, it's hard not to buy their games. The only other two big names are Rockstar and Blizzard and the latter has already had a merger.
Creating new code because they changed the hardware for an emulator doesn't future-proof it. The idea of future-proofing is that you don't have to go back and change something because technology has evolved. I assume Sony is looking to the future with this as well. You complain about latency now but 4 or 5 years from now everyone will have a minimum of 25MB/s download speeds, even rural areas.
@Funkyhamster it makes the backward compatibility future-proof if they decide to change the hardware like they did with the PS3. Hopefully they have a barcode registration for games we physically own so we don't have to pay twice, but I doubt they'll pass up the chance to squeeze more money out of us.
Man oh man. Why couldn't they hold off for a few more years when I'd have the money to fly down to LA? As shocking the news is, I can't say I'm really all that surprised either. With all the downsizing and making jobs more "efficient" (i.e. making one person do a job 2 or 3 people would do 10-20 years ago) foregowing mega-conventions are just another way of cutting costs
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