[QUOTE="Gray_Wolf-13"][QUOTE="JudgementEden"][QUOTE="Gray_Wolf-13"]Like my topic states, I've been looking through some of my PS2 games and realized that despite better graphics and what not that the "next generation" systems offer they haven't produced a horror game that I can say is "scary" or even "creepy" :(
This argument is based on the fact that the best horror games that I've ever played all came from the PS2. Top of the list would be the Fatal Frame series, in particular Fatal Frame 2. Fatal Frame was great not only in the fact that things happened to make you scream:o but the atmosphere combined with bone chilling sounds made it so that you would look over your back at the slightest noise and would rarely leave your door open while you played at night :shock:
But now look at the PS3, which I have owned for a little over a year now. They have come out with a few horror games (such as Jericho and Condemned 2) and not one has been able to deliver the same feeling. :( At best, these games have made you say "eww" instead of making you yell out in shock or make you shake despite the fact that its 90 degrees outside. (I live in Vegas :P) They seem to be aiming for the gamble that if they have enough gore in a game that you'll be satisfied. :roll: Well I work as an EMT so blood, guts, and brain fragments don't scare me, especially since I've had the pleasure of seeing and even handling these substances. What happened to the good old days where blood was an accessory to the fright and not the primary mechanism? :?
I just hope that they can bring something out that is at least half of what Fatal Frame and many other PS2 and even Gamecube (Resident Evil 4 among many others) titles were. Some of the games that I'm looking at and praying for are Alone in the Dark and Silent Hill: Home Coming, but I'm not holding my breath. :|
Gray Wolf
GUNpoint_
That's because every developer that has made a "horror" game so far tried to make it in First Person. I hate that so much, and its not scary. They need to tone down these damn first person games.
I don't think that's true. FEAR has the potential of being an incredible horror game with just one problem, they are focused more on the FPS of the game and not the horror. To me, any game has the potential to be a horror game, but you need to be willing to try and even out the formula.
What I mean is that you can consider FEAR to be 1 part horror and 3 parts FPS. Well if they made the equation a little more even (perhaps put a few extra points in horror) FEAR could be a good title, which is why Project Origin is one of the games that I am waiting for. If they've learned anything they will had kept the hardcore shooting but added some more juice to the horror aspect.
did you play FEAR on the PS3 or PC? because trust me, both are COMPLETELY different experiences. FEAR on the PC has amazing graphics, amazing sound, (provided you have the right hardware), and fully cuztomizable controls. i rented FEAR today for the PS3 to rekindle some fond memories, and wow, was i disappointed. Don't get me wrong, FEAR for the PS3 is still a solid shooter that anyone should at least rent, but FEAR for the PC is probably the most horrifying experience there is to date. Alma is a mixture of the girl from the ring & the grudge. my first playthrough was painstakingly terrifying. in fact, it was so bad that i felt it was a chore to play it due to the fright. but when i finished it, i was able to enjoy the top notch gameplay, since i already knew where all the pop out scares were. FEAR is such an amazing FPS, its a shame we PS3 owners got such a washed out port.
what really made FEAR scary was the sense of being alone. i actually wanted to run into some bad guys. and there are so many little touches that add to the chilling atmosphere, too. like when you walk & you hit a soda can, and you think there's something behind you, or when you catch a glimpse of Alma from the corner of your eye & she vanishes. this was truly an excellent game and i can't wait for Project Origin.
Monolith has got the action/horror genre down to the punch. Condemned, Condemned 2, FEAR, & soon to be Project Origin are all fantastic titles that horror lovers should own
While I'm willing to say that FEAR was indeed a good FPS horror title there were also some things that I wished they would have fixed.
Atmosphere, sounds, graphics, and chills were present in FEAR (most noticeably for the FEAR expansion Extraction Point) but one of the things that made the game not a "perfect winner" in my book was the fact that supplies were in no short supply. At the start of every mission, without fail, I would have all my medkits, full armor, and full ammo for at least two of my guns. In my book they should have made your ammo much more limited. This would have increased your uneasiness simply for the fact that you'd have to weigh if you could afford to fight the next battle in one way or another.
Another thing that disappointed me was that though Alma would appear in both forms (little girl in the red dress and her older teenage form) she could cause you no harm. She could appear behind you, next to you, on top of you, and anywhere but the knowledge that she couldn't cause me any damage (with the exception of the end of the first game) made it a lot easier to handle those sudden moments. In FF2 the boss, a ghost girl by the name of Sai, was the reason why so many ghosts were in the village. She too had a scary aspect and had a knack for appear suddenly in odd places, just like Alma. The DIFFERENCE is that Sai not only could harm you, she could kill you. This made the times when she would appear absolutely horrifying because each time you would be thinking "is she going to try and kill me or is she just trying to scare me?" And if you think this enough you soon begin to see her everywhere, behind every creak on the floor, inside every shadow, behind every door.
If I gave the impression that I hated FEAR then I must apologize. I, in fact thought FEAR to be entertaining and about a 6 out of 10 in the frightening aspect, but I also wanted to point out that there was room for improvement (anyone who's played Perseus Mandate will agree to that...) :?
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